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CVE
CVE
•added 2009/08/19 10:00 a.m.•81 views

CVE-2008-7015

The CVE-2008-7015 entry affects Unreal Engine 3 bindings used by games such as Unreal Tournament 3 (1.3) and Frontlines: Fuel of War (1.1.1). The issue arises when a remote attacker sends a packet with a large length value, triggering a memory allocation failure that can cause the server to exit ...

5CVSS6.8AI score0.02765EPSS
SaveExploits2References5Affected Software2
Cvelist
Cvelist
•added 2009/08/19 10:00 a.m.•43 views

CVE-2008-7011

The Unreal engine, as used in Unreal Tournament 3 1.3, Unreal Tournament 2003 and 2004, Dead Man's Hand, Pariah, WarPath, Postal2, and Shadow Ops, allows remote authenticated users to cause a denial of service server exit via multiple file downloads from the server, which triggers an assertion...

6.3AI score0.02168EPSS
SaveExploits2References4
CVE
CVE
•added 2009/08/19 10:00 a.m.•64 views

CVE-2008-7011

The CVE-2008-7011 issue affects the Unreal Engine used by Unreal Tournament 3 (v1.3) and several other titles (UT2003/2004, Dead Man’s Hand, Pariah, WarPath, Postal2, Shadow Ops). The vulnerability allows remote authenticated users to trigger a denial of service (server exit) by issuing multiple ...

4CVSS5.9AI score0.02168EPSS
SaveExploits2References4Affected Software6
Rapid7 Vulnerability Database (full)
Rapid7 Vulnerability Database (full)
•added 2009/08/19 12:00 a.m.•9 views

CVE-2008-7011: Undefined Security Weakness

The Unreal engine, as used in Unreal Tournament 3 1.3, Unreal Tournament 2003 and 2004, Dead Man's Hand, Pariah, WarPath, Postal2, and Shadow Ops, allows remote authenticated users to cause a denial of service server exit via multiple file downloads from the server, which triggers an assertion...

4CVSS5.8AI score0.02168EPSS
SaveExploits2References2
Rapid7 Vulnerability Database (full)
Rapid7 Vulnerability Database (full)
•added 2009/08/19 12:00 a.m.•8 views

CVE-2008-7015: Improper Restriction of Operations within the Bounds of a Memory Buffer

Unreal engine 3, as used in Unreal Tournament 3 1.3, Frontlines: Fuel of War 1.1.1, and other products, allows remote attackers to cause a denial of service server exit via a packet with a large length value that triggers a memory allocation failure...

5CVSS5.8AI score0.02765EPSS
SaveExploits2References2
NVD
NVD
•added 2009/03/09 2:30 p.m.•25 views

CVE-2008-6441

Format string vulnerability in the Epic Games Unreal engine client, as used in multiple games, allows remote servers to execute arbitrary code via 1 the CLASS parameter in a DLMGR command, 2 a malformed package PKG, and possibly 3 the LEVEL parameter in a WELCOME command...

9.3CVSS7.7AI score0.03503EPSS
SaveExploits1References10
Cvelist
Cvelist
•added 2009/03/09 2:00 p.m.•37 views

CVE-2008-6441

Format string vulnerability in the Epic Games Unreal engine client, as used in multiple games, allows remote servers to execute arbitrary code via 1 the CLASS parameter in a DLMGR command, 2 a malformed package PKG, and possibly 3 the LEVEL parameter in a WELCOME command...

7.7AI score0.03503EPSS
SaveExploits1References10
CVE
CVE
•added 2009/03/09 2:00 p.m.•80 views

CVE-2008-6441

CVE-2008-6441 describes a format-string vulnerability in the Epic Games Unreal engine client used by multiple games, allowing remote servers to execute arbitrary code via (1) the CLASS parameter in a DLMGR command, (2) a malformed PKG, and possibly (3) the LEVEL parameter in a WELCOME command. Af...

9.3CVSS7.9AI score0.03503EPSS
SaveExploits1References10Affected Software1
Rapid7 Vulnerability Database (full)
Rapid7 Vulnerability Database (full)
•added 2009/03/09 12:00 a.m.•8 views

CVE-2008-6441: Use of Externally-Controlled Format String

Format string vulnerability in the Epic Games Unreal engine client, as used in multiple games, allows remote servers to execute arbitrary code via 1 the CLASS parameter in a DLMGR command, 2 a malformed package PKG, and possibly 3 the LEVEL parameter in a WELCOME command...

9.3CVSS6.5AI score0.03503EPSS
SaveExploits1References2
Exploit DB
Exploit DB
•added 2008/09/21 12:00 a.m.•51 views

Unreal Tournament 3 1.3 - Directory Traversal

Luigi Auriemma Application: Unreal Tournament 3 http://www.unrealtournament3.com Versions: 1.3 ONLY both build 3601 and 3614 older versions are safe Platforms: Windows and Linux Bug: directory traversal in the web interface Exploitation: remote, versus server Date: 21 Sep 2008 Author: Luigi...

7.8CVSS5.8AI score0.03699EPSS
SaveExploits2
exploitpack
exploitpack
•added 2008/09/16 12:00 a.m.•17 views

Unreal Engine - UnChan.cpp Failed Assertion Remote Denial of Service

Unreal Engine - UnChan.cpp Failed Assertion Remote Denial of Service source: https://www.securityfocus.com/bid/31205/info Unreal Engine is prone to a remote denial-of-service vulnerability because of an error in memory allocation. An attacker could exploit this issue to crash applications that us...

0.4AI score
SaveExploits0
securityvulns
securityvulns
•added 2008/09/16 12:00 a.m.•55 views

Failed assertion in the Unreal engine

Luigi Auriemma Application: Unreal engine http://www.unrealtechnology.com Versions: the games which have been tested and resulted vulnerable are Unreal Tournament 3 1.3, Unreal Tournament 2003 and 2004, Dead Man's Hand, Pariah, WarPath, Postal2, Shadow Ops and possibly others. instead those which...

SaveExploits0
Exploit DB
Exploit DB
•added 2008/09/16 12:00 a.m.•47 views

Unreal Engine - 'UnChan.cpp' Failed Assertion Remote Denial of Service

source: https://www.securityfocus.com/bid/31205/info Unreal Engine is prone to a remote denial-of-service vulnerability because of an error in memory allocation. An attacker could exploit this issue to crash applications that use the vulnerable engine and deny service to legitimate users. The...

4CVSS5.8AI score0.02168EPSS
SaveExploits2
securityvulns
securityvulns
•added 2008/09/15 12:00 a.m.•33 views

Server termination in the Unreal engine 3

Luigi Auriemma Application: Unreal engine 3 http://www.unrealtechnology.com Versions: the bug affects various games which use the Unreal engine 3 like Unreal Tournament 3 1.3, Frontlines: Fuel of War 1.1.1 and so on Turning Point: Fall of Liberty is NOT vulnerable note: the proof-of-concept used...

0.6AI score
SaveExploits0
securityvulns
securityvulns
•added 2008/09/15 12:00 a.m.•45 views

Clients format strings in the Unreal engine

Luigi Auriemma Application: Unreal engine http://www.unrealtechnology.com Versions: almost any game which uses the Unreal engine is affected by this vulnerability except some like Unreal Tournament 2004, Dead Man's Hand and possibly other old games Platforms: Windows, Linux, Mac Bug: format strin...

SaveExploits0
exploitpack
exploitpack
•added 2008/09/12 12:00 a.m.•17 views

Unreal Engine 3 - Failed Memory Allocation Remote Denial of Service

Unreal Engine 3 - Failed Memory Allocation Remote Denial of Service source: https://www.securityfocus.com/bid/31140/info Unreal Engine is prone to a remote denial-of-service vulnerability because of an error in memory allocation. An attacker could exploit this issue to crash applications that use...

0.4AI score
SaveExploits0
Exploit DB
Exploit DB
•added 2008/09/12 12:00 a.m.•30 views

Unreal Engine 3 - Failed Memory Allocation Remote Denial of Service

source: https://www.securityfocus.com/bid/31140/info Unreal Engine is prone to a remote denial-of-service vulnerability because of an error in memory allocation. An attacker could exploit this issue to crash applications that use the vulnerable engine and deny service to legitimate users. This...

5CVSS5.8AI score0.02765EPSS
SaveExploits2
exploitpack
exploitpack
•added 2008/09/11 12:00 a.m.•18 views

Epic Games Unreal Engine 436 - Multiple Format String Vulnerabilities

Epic Games Unreal Engine 436 - Multiple Format String Vulnerabilities source: https://www.securityfocus.com/bid/31141/info Unreal Engine is prone to multiple remote format-string vulnerabilities. Attackers can exploit the issues to execute arbitrary code within the context of a client application...

0.4AI score
SaveExploits0
Cvelist
Cvelist
•added 2007/10/23 1:00 a.m.•37 views

CVE-2003-1432

Epic Games Unreal Engine 226f through 436 allows remote attackers to cause a denial of service CPU consumption or crash and possibly execute arbitrary code via 1 a packet with a negative size value, which is treated as a large positive number during memory allocation, or 2 a negative size value i...

7.8AI score0.07538EPSS
SaveExploits1References8
Cvelist
Cvelist
•added 2007/10/23 1:00 a.m.•36 views

CVE-2003-1431

Buffer overflow in Epic Games Unreal Engine 226f through 436 allows remote attackers to cause a denial of service crash via a long host string in the Unreal URL...

6.8AI score0.05245EPSS
SaveExploits2References5
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