7 matches found
Mozilla: Texture upload into an unbound backing buffer resulted in an out-of-bound read
The Mozilla Foundation Security Advisory describes this issue as: A texture upload of a Pixel Buffer Object could have confused the WebGL code to skip binding the buffer used to unpack it, resulting in memory corruption and a potentially exploitable information leak or crash...
Mozilla: Texture upload into an unbound backing buffer resulted in an out-of-bound read
The Mozilla Foundation Security Advisory describes this issue as: A texture upload of a Pixel Buffer Object could have confused the WebGL code to skip binding the buffer used to unpack it, resulting in memory corruption and a potentially exploitable information leak or crash...
Mozilla: Texture upload into an unbound backing buffer resulted in an out-of-bound read
The Mozilla Foundation Security Advisory describes this issue as: A texture upload of a Pixel Buffer Object could have confused the WebGL code to skip binding the buffer used to unpack it, resulting in memory corruption and a potentially exploitable information leak or crash...
Mozilla: Texture upload into an unbound backing buffer resulted in an out-of-bound read
The Mozilla Foundation Security Advisory describes this issue as: A texture upload of a Pixel Buffer Object could have confused the WebGL code to skip binding the buffer used to unpack it, resulting in memory corruption and a potentially exploitable information leak or crash...
Mozilla: Texture upload into an unbound backing buffer resulted in an out-of-bound read
The Mozilla Foundation Security Advisory describes this issue as: A texture upload of a Pixel Buffer Object could have confused the WebGL code to skip binding the buffer used to unpack it, resulting in memory corruption and a potentially exploitable information leak or crash...
Mozilla: Texture upload into an unbound backing buffer resulted in an out-of-bound read
The Mozilla Foundation Security Advisory describes this issue as: A texture upload of a Pixel Buffer Object could have confused the WebGL code to skip binding the buffer used to unpack it, resulting in memory corruption and a potentially exploitable information leak or crash...
Mozilla: Texture upload into an unbound backing buffer resulted in an out-of-bound read
The Mozilla Foundation Security Advisory describes this issue as: A texture upload of a Pixel Buffer Object could have confused the WebGL code to skip binding the buffer used to unpack it, resulting in memory corruption and a potentially exploitable information leak or crash...