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Binamuse
Binamuse
added 2013/07/31 8:41 p.m.508 views

Using symbolic execution to solve a tiny ASCII maze.

In this post we'll exercise the symbolic execution engine KLEE over a funny ASCII Maze yet another toy example! | VS. | Maze dimensions: 11x7 Player pos: 1x1 Iteration no. 0 Program the player moves with a sequence of 'w', 's', 'a' or 'd' Try to reach the prize! +-+---+---+ |X| || | | --+ | | | |...

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