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NVD
NVD
•added 2026/08/24 3:16 p.m.•16 views

CVE-2026-19874

A heap-based buffer overflow vulnerability exists in Konami's Metal Gear Online 3, originating from improper validation of lobby data fields related to kicked players. The affected function processes a list of kicked player identifiers using the lobby data key "kicknum" to determine the number of...

9.1CVSS0.00923EPSS
SaveExploits0References3
CVE
CVE
•added 2026/08/24 3:02 p.m.•43 views

CVE-2026-19874

A heap-based buffer overflow exists in Konami's Metal Gear Online 3 (specifically version 1.1.2.8 , Steam AppID 287700) due to improper validation of lobby data. The software fails to check if the kick_num field exceeds the capacity of the fixed-length buffer used to store kicked player IDs. An a...

9.1CVSS6.7AI score0.00923EPSS
SaveExploits0References3
EUVD
EUVD
•added 2026/08/24 3:02 p.m.•17 views

EUVD-2026-64916

A heap-based buffer overflow vulnerability exists in Konami's Metal Gear Online 3, originating from improper validation of lobby data fields related to kicked players. The affected function processes a list of kicked player identifiers using the lobby data key "kicknum" to determine the number of...

9.1CVSS6.8AI score0.00923EPSS
SaveExploits0References2
Vulnrichment
Vulnrichment
•added 2026/08/24 3:02 p.m.•35 views

CVE-2026-19874 Konami's Metal Gear Online 3 contains a heap-based buffer overflow

A heap-based buffer overflow vulnerability exists in Konami's Metal Gear Online 3, originating from improper validation of lobby data fields related to kicked players. The affected function processes a list of kicked player identifiers using the lobby data key "kicknum" to determine the number of...

6.7AI score0.00923EPSS
SaveExploits0References2
Cvelist
Cvelist
•added 2026/08/24 3:02 p.m.•46 views

CVE-2026-19874 Konami's Metal Gear Online 3 contains a heap-based buffer overflow

A heap-based buffer overflow vulnerability exists in Konami's Metal Gear Online 3, originating from improper validation of lobby data fields related to kicked players. The affected function processes a list of kicked player identifiers using the lobby data key "kicknum" to determine the number of...

0.00923EPSS
SaveExploits0References2
Positive Technologies
Positive Technologies
•added 2026/08/24 12:00 a.m.•24 views

PT-2026-80897

A heap-based buffer overflow vulnerability exists in Konami's Metal Gear Online 3, originating from improper validation of lobby data fields related to kicked players. The affected function processes a list of kicked player identifiers using the lobby data key "kick num" to determine the number o...

6.7AI score0.00923EPSS
SaveExploits0References3
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