162 matches found
EulerOS 2.0 SP5 : SDL (EulerOS-SA-2019-1151)
According to the versions of the SDL packages installed, the EulerOS installation on the remote host is affected by the following vulnerabilities : - SDL Simple DirectMedia Layer through 1.2.15 and 2.x through 2.0.9 has a heap-based buffer over-read in InitMSADPCM in audio/SDLwave.c outside the...
[SECURITY] Fedora 28 Update: SDL-1.2.15-31.fc28
Simple DirectMedia Layer SDL is a cross-platform multimedia library desig ned to provide fast access to the graphics frame buffer and audio device...
CVE-2019-7638
SDL Simple DirectMedia Layer through 1.2.15 and 2.x through 2.0.9 has a heap-based buffer over-read in Map1toN in video/SDLpixels.c...
CVE-2019-7576
SDL Simple DirectMedia Layer through 1.2.15 and 2.x through 2.0.9 has a heap-based buffer over-read in InitMSADPCM in audio/SDLwave.c outside the wNumCoef loop...
CVE-2019-7574
SDL Simple DirectMedia Layer through 1.2.15 and 2.x through 2.0.9 has a heap-based buffer over-read in IMAADPCMdecode in audio/SDLwave.c...
SDL (Simple DirectMedia Layer) Buffer Overflow Vulnerability (CNVD-2019-29176)
Simple DirectMedia Layer SDL is a multi-platform library for accessing low-level hardware and graphics and providing support for games, software and emulators. A heap-based buffer overflow vulnerability exists in the 'SDLFillRect' function in the video/SDLsurface.c file in SDL versions 1.2.15 and...
SDL (Simple DirectMedia Layer) Buffer Overflow Vulnerability (CNVD-2019-29169)
Simple DirectMedia Layer SDL is a multi-platform library for accessing low-level hardware and graphics and providing support for games, software and emulators. A heap-based buffer overflow vulnerability exists in the 'IMAADPCMdecode' function of the audio/SDLwave.c file in SDL versions prior to...
SDL (Simple DirectMedia Layer) Buffer Overflow Vulnerability (CNVD-2019-29179)
Simple DirectMedia Layer SDL is a multi-platform library for accessing low-level hardware and graphics and providing support for games, software and emulators. A heap-based buffer overflow vulnerability exists in the 'InitMSADPCM' function of the audio/SDLwave.c file in SDL versions prior to 1.2....
CVE-2019-7637
SDL Simple DirectMedia Layer through 1.2.15 and 2.x through 2.0.9 has a heap-based buffer overflow in SDLFillRect in video/SDLsurface.c...
DEBIAN-CVE-2019-7636
SDL Simple DirectMedia Layer through 1.2.15 and 2.x through 2.0.9 has a heap-based buffer over-read in SDLGetRGB in video/SDLpixels.c...
ALPINE-CVE-2019-7638
SDL Simple DirectMedia Layer through 1.2.15 and 2.x through 2.0.9 has a heap-based buffer over-read in Map1toN in video/SDLpixels.c...
ALPINE-CVE-2019-7637
SDL Simple DirectMedia Layer through 1.2.15 and 2.x through 2.0.9 has a heap-based buffer overflow in SDLFillRect in video/SDLsurface.c...
CVE-2019-7637
CVE-2019-7637: SDL_FillRect in video/SDL_surface.c suffers a heap-based buffer overflow. Affected: SDL 1.2.x up to 1.2.15 and SDL 2.x up to 2.0.9. Impact, as described in multiple advisories, includes potential arbitrary code execution when processing crafted image/video/audio inputs. Connected a...
CVE-2019-7637
SDL Simple DirectMedia Layer through 1.2.15 and 2.x through 2.0.9 has a heap-based buffer overflow in SDLFillRect in video/SDLsurface.c...
CVE-2019-7637
SDL Simple DirectMedia Layer through 1.2.15 and 2.x through 2.0.9 has a heap-based buffer overflow in SDLFillRect in video/SDLsurface.c...
CVE-2019-7638
SDL Simple DirectMedia Layer through 1.2.15 and 2.x through 2.0.9 has a heap-based buffer over-read in Map1toN in video/SDLpixels.c...
CVE-2019-7635
CVE-2019-7635 affects SDL (SDL1.2 up to 1.2.15 and SDL2 up to 2.0.9) with a heap-based buffer over-read in Blit1to4 (video/SDL_blit_1.c). Multiple connected sources (Arch/ALMA/CentOS/Debian advisories) describe this alongside related CVEs in audio/video paths (e.g., IMA_ADPCM and MS_ADPCM in audi...
CVE-2019-7638
CVE-2019-7638 is a heap-based buffer over-read in Map1toN (video/SDL_pixels.c) that affects SDL 1.2.15 and 2.x up to 2.0.9. Multiple connected advisories document this CVE among a set of SDL vulnerabilities, with reports indicating potential arbitrary code execution upon processing crafted media....