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attackerkb
attackerkb
•added 2020/12/03 2:15 p.m.•12 views

CVE-2020-6017

Valve's Game Networking Sockets prior to version v1.2.0 improperly handles long unreliable segments in function SNPReceiveUnreliableSegment when configured to support plain-text messages, leading to a Heap-Based Buffer Overflow and resulting in a memory corruption and possibly even a remote code...

9.8CVSS9.2AI score0.03234EPSS
SaveExploits1References3
Mend
Mend
•added 2020/12/03 1:34 p.m.•9 views

CVE-2020-6017

Valve's Game Networking Sockets prior to version v1.2.0 improperly handles long unreliable segments in function SNPReceiveUnreliableSegment when configured to support plain-text messages, leading to a Heap-Based Buffer Overflow and resulting in a memory corruption and possibly even a remote code...

9.8CVSS0.03234EPSS
SaveExploits1References2
Rapid7 Vulnerability Database (full)
Rapid7 Vulnerability Database (full)
•added 2020/12/03 12:00 a.m.•13 views

CVE-2020-6017: Buffer Copy without Checking Size of Input

Valve's Game Networking Sockets prior to version v1.2.0 improperly handles long unreliable segments in function SNPReceiveUnreliableSegment when configured to support plain-text messages, leading to a Heap-Based Buffer Overflow and resulting in a memory corruption and possibly even a remote code...

9.8CVSS6.4AI score0.03234EPSS
SaveExploits1References3
attackerkb
attackerkb
•added 2020/11/18 3:15 p.m.•19 views

CVE-2020-6016

Valve's Game Networking Sockets prior to version v1.2.0 improperly handles unreliable segments with negative offsets in function SNPReceiveUnreliableSegment, leading to a Heap-Based Buffer Underflow and a free of memory not from the heap, resulting in a memory corruption and probably even a remot...

10CVSS9.6AI score0.06EPSS
SaveExploits1References3
Mend
Mend
•added 2020/11/18 2:11 p.m.•10 views

CVE-2020-6016

Valve's Game Networking Sockets prior to version v1.2.0 improperly handles unreliable segments with negative offsets in function SNPReceiveUnreliableSegment, leading to a Heap-Based Buffer Underflow and a free of memory not from the heap, resulting in a memory corruption and probably even a remot...

10CVSS0.06EPSS
SaveExploits1References2
Rapid7 Vulnerability Database (full)
Rapid7 Vulnerability Database (full)
•added 2020/11/18 12:00 a.m.•12 views

CVE-2020-6016: Free of Memory not on the Heap

Valve's Game Networking Sockets prior to version v1.2.0 improperly handles unreliable segments with negative offsets in function SNPReceiveUnreliableSegment, leading to a Heap-Based Buffer Underflow and a free of memory not from the heap, resulting in a memory corruption and probably even a remot...

10CVSS6.5AI score0.06EPSS
SaveExploits1References3
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