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11 matches found

EUVD
EUVD
•added 2026/09/09 1:31 p.m.•9 views

EUVD-2023-60626

PocketMine-MP versions before 4.8.1 fail to validate dye color IDs in banner NBT data during deserialization. Attackers can provide invalid color values in inventory transactions or via commands to trigger undefined offset errors and crash the server...

7.1CVSS5.6AI score0.00376EPSS
SaveExploits0References3
Positive Technologies
Positive Technologies
•added 2026/09/09 12:00 a.m.•11 views

PT-2026-88987

PocketMine-MP versions before 4.8.1 fail to validate dye color IDs in banner NBT data during deserialization. Attackers can provide invalid color values in inventory transactions or via commands to trigger undefined offset errors and crash the server...

7.1CVSS5.6AI score0.00376EPSS
SaveExploits0References4
Rapid7 Vulnerability Database (full)
Rapid7 Vulnerability Database (full)
•added 2026/09/09 12:00 a.m.•2 views

CVE-2023-54396: Improper Validation of Array Index

PocketMine-MP versions before 4.8.1 fail to validate dye color IDs in banner NBT data during deserialization. Attackers can provide invalid color values in inventory transactions or via commands to trigger undefined offset errors and crash the server...

7.1CVSS5.7AI score0.00376EPSS
SaveExploits0References2
NVD
NVD
•added 2026/09/07 1:17 p.m.•9 views

CVE-2022-51010

PocketMine-MP versions before 4.4.2 fail to properly validate item IDs received from clients in itemstack NBT data. Attackers can send crafted item IDs outside the valid range to trigger an uncaught exception that crashes the server...

7.1CVSS0.00508EPSS
SaveExploits0References3
Cvelist
Cvelist
•added 2026/09/07 12:55 p.m.•45 views

CVE-2022-51010 PocketMine-MP before 4.4.2 Server Crash via Item ID

PocketMine-MP versions before 4.4.2 fail to properly validate item IDs received from clients in itemstack NBT data. Attackers can send crafted item IDs outside the valid range to trigger an uncaught exception that crashes the server...

7.1CVSS0.00508EPSS
SaveExploits0References3
OSV
OSV
•added 2026/09/07 12:55 p.m.•7 views

CVE-2022-51010 PocketMine-MP before 4.4.2 Server Crash via Item ID

PocketMine-MP versions before 4.4.2 fail to properly validate item IDs received from clients in itemstack NBT data. Attackers can send crafted item IDs outside the valid range to trigger an uncaught exception that crashes the server...

7.1CVSS5.8AI score
SaveExploits0References5
EUVD
EUVD
•added 2026/09/07 12:55 p.m.•8 views

EUVD-2022-56039

PocketMine-MP versions before 4.4.2 fail to properly validate item IDs received from clients in itemstack NBT data. Attackers can send crafted item IDs outside the valid range to trigger an uncaught exception that crashes the server...

7.1CVSS5.6AI score0.00508EPSS
SaveExploits0References3
Rapid7 Vulnerability Database (full)
Rapid7 Vulnerability Database (full)
•added 2026/09/07 12:00 a.m.•0 views

CVE-2022-51017: Improper Input Validation

PocketMine-MP versions before 3.26.5 and 4.0.5 fail to validate the length of skin data fields submitted by players, allowing uncapped values to exceed the 32767 byte TAGString limit. Attackers can submit oversized skin data fields like skinID or geometryName to trigger exceptions during NBT data...

8.7CVSS5.8AI score0.00473EPSS
SaveExploits0References2
Rapid7 Vulnerability Database (full)
Rapid7 Vulnerability Database (full)
•added 2026/09/07 12:00 a.m.•1 views

CVE-2022-51012: Improper Input Validation

PocketMine-MP versions before 4.2.9 fail to properly validate NBT data types during deserialization of inventory transaction packets from clients. Attackers can send crafted inventory transactions with malformed NBT tags to trigger server crashes and cause denial of service...

7.1CVSS5.7AI score0.00508EPSS
SaveExploits0References2
Rapid7 Vulnerability Database (full)
Rapid7 Vulnerability Database (full)
•added 2026/09/07 12:00 a.m.•3 views

CVE-2022-51010: Improper Input Validation

PocketMine-MP versions before 4.4.2 fail to properly validate item IDs received from clients in itemstack NBT data. Attackers can send crafted item IDs outside the valid range to trigger an uncaught exception that crashes the server...

7.1CVSS5.7AI score0.00508EPSS
SaveExploits0References2
Github Security Blog
Github Security Blog
•added 2022/01/06 11:53 p.m.•30 views

Uncapped length of skin data fields submitted by players

Impact Some skin data fields e.g. skinID, geometryName are not capped in length. These fields are typically saved in the NBT data of a player when the player quits the server, or during an autosave. This is problematic due to the 32767 byte limit on TAGStrings. If any of these fields exceeds 3276...

2AI score
SaveExploits0References4Affected Software1
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