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Exploit DB
Exploit DB
•added 2010/07/21 12:00 a.m.•35 views

Monolith Lithtech Game Engine - Memory Corruption

source: https://www.securityfocus.com/bid/41851/info Monolith Lithtech Game Engine is prone to a memory-corruption vulnerability. An attacker can exploit this issue to cause a denial-of-service condition, or execute arbitrary code within the context of the affected application. Other attacks may...

5.3AI score
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seebug.org
seebug.org
•added 2008/07/07 12:00 a.m.•23 views

Monolith Games Local Buffer Overflow Exploit

No description provided by source. / by Luigi Auriemma / include stdio.h include stdlib.h include string.h include time.h ifdef WIN32 include winsock.h include "winerr.h" define close closesocket else include unistd.h include sys/socket.h include sys/types.h include arpa/inet.h include net/inet.h...

7.1AI score
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NVD
NVD
•added 2007/10/06 5:17 p.m.•30 views

CVE-2007-5247

Multiple format string vulnerabilities in the Monolith Lithtech engine, as used by First Encounter Assault Recon F.E.A.R. 1.08 and earlier, when Punkbuster PB is enabled, allow remote attackers to execute arbitrary code or cause a denial of service daemon crash via format string specifiers in 1 a...

9.3CVSS7.8AI score0.05159EPSS
SaveExploits1References7
Prion
Prion
•added 2007/10/06 5:17 p.m.•31 views

Format string

Multiple format string vulnerabilities in the Monolith Lithtech engine, as used by First Encounter Assault Recon F.E.A.R. 1.08 and earlier, when Punkbuster PB is enabled, allow remote attackers to execute arbitrary code or cause a denial of service daemon crash via format string specifiers in 1 a...

9.3CVSS8.2AI score0.05159EPSS
SaveExploits2References7Affected Software1
CVE
CVE
•added 2007/10/06 5:00 p.m.•53 views

CVE-2007-5247

CVE-2007-5247 describes multiple format-string vulnerabilities in the Lithtech-based engine as used by F.E.A.R. 1.08 and earlier, with PunkBuster enabled. The issue allows remote attackers to potentially execute arbitrary code or cause a denial of service via format specifiers in specific PunkBus...

9.3CVSS7.8AI score0.05159EPSS
SaveExploits1References7Affected Software1
Cvelist
Cvelist
•added 2007/10/06 5:00 p.m.•43 views

CVE-2007-5247

Multiple format string vulnerabilities in the Monolith Lithtech engine, as used by First Encounter Assault Recon F.E.A.R. 1.08 and earlier, when Punkbuster PB is enabled, allow remote attackers to execute arbitrary code or cause a denial of service daemon crash via format string specifiers in 1 a...

7.8AI score0.05159EPSS
SaveExploits1References7
Rapid7 Vulnerability Database (full)
Rapid7 Vulnerability Database (full)
•added 2007/10/06 12:00 a.m.•10 views

CVE-2007-5247: Use of Externally-Controlled Format String

Multiple format string vulnerabilities in the Monolith Lithtech engine, as used by First Encounter Assault Recon F.E.A.R. 1.08 and earlier, when Punkbuster PB is enabled, allow remote attackers to execute arbitrary code or cause a denial of service daemon crash via format string specifiers in 1 a...

9.3CVSS6.5AI score0.05159EPSS
SaveExploits1References2
securityvulns
securityvulns
•added 2007/10/04 12:00 a.m.•48 views

Format string in F.E.A.R. 1.08 through PB

Luigi Auriemma Application: F.E.A.R. First Encounter Assault Recon http://www.whatisfear.com Versions: = 1.08 Platforms: Windows and Linux Bug: format string Exploitation: remote, versus server with Punkbuster enabled Date: 01 Oct 2007 Author: Luigi Auriemma e-mail: [email protected] web:...

0.8AI score
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Cvelist
Cvelist
•added 2005/02/20 5:00 a.m.•36 views

CVE-2004-1587

Buffer overflow in Monolith games including 1 Alien versus Predator 2 1.0.9.6 and earlier, 2 Blood 2 2.1 and earlier, 3 No one lives forever 1.004 and earlier and 4 Shogo 2.2 and earlier allows remote attackers to cause a denial of service application crash via a long secure Gamespy query...

6.9AI score0.05199EPSS
SaveExploits2References10
CVE
CVE
•added 2005/02/20 5:00 a.m.•60 views

CVE-2004-1587

The CVE affects Monolith games: Alien vs. Predator 2 (≤1.0.9.6), Blood 2 (≤2.1), No One Lives Forever (≤1.004), and Shogo (≤2.2). A remote, unauthenticated attacker can trigger a buffer overflow via a long Gamespy query, causing an application crash (DoS). The issue is network-exposed and arises ...

5CVSS7.2AI score0.05199EPSS
SaveExploits2References10Affected Software4
Rapid7 Vulnerability Database (full)
Rapid7 Vulnerability Database (full)
•added 2005/02/20 12:00 a.m.•5 views

CVE-2004-1587: Undefined Security Weakness

Buffer overflow in Monolith games including 1 Alien versus Predator 2 1.0.9.6 and earlier, 2 Blood 2 2.1 and earlier, 3 No one lives forever 1.004 and earlier and 4 Shogo 2.2 and earlier allows remote attackers to cause a denial of service application crash via a long secure Gamespy query...

5CVSS5.8AI score0.05199EPSS
SaveExploits2References1
NVD
NVD
•added 2004/12/31 5:00 a.m.•30 views

CVE-2004-1587

Buffer overflow in Monolith games including 1 Alien versus Predator 2 1.0.9.6 and earlier, 2 Blood 2 2.1 and earlier, 3 No one lives forever 1.004 and earlier and 4 Shogo 2.2 and earlier allows remote attackers to cause a denial of service application crash via a long secure Gamespy query...

5CVSS6.9AI score0.05199EPSS
SaveExploits2References10
exploitpack
exploitpack
•added 2004/10/10 12:00 a.m.•19 views

Monolith Games - Local Buffer Overflow (PoC)

Monolith Games - Local Buffer Overflow PoC / by Luigi Auriemma / include include include include ifdef WIN32 include include "winerr.h" define close closesocket else include include include include include include endif define VER "0.1.1" define PORT 27888 define TIMEOUT 3 define BUFFSZ 2048 defi...

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zdt
zdt
•added 2004/10/10 12:00 a.m.•31 views

Monolith Games Local Buffer Overflow Exploit

Exploit for unknown platform in category dos / poc ============================================ Monolith Games Local Buffer Overflow Exploit ============================================ / by Luigi Auriemma / include include include include ifdef WIN32 include include "winerr.h" define close...

7AI score
SaveExploits0
Exploit DB
Exploit DB
•added 2004/10/10 12:00 a.m.•51 views

Monolith Games - Local Buffer Overflow (PoC)

/ by Luigi Auriemma / include include include include ifdef WIN32 include include "winerr.h" define close closesocket else include include include include include include endif define VER "0.1.1" define PORT 27888 define TIMEOUT 3 define BUFFSZ 2048 define PCK...

5CVSS5.8AI score0.05199EPSS
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