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EUVD
EUVD
•added 2025/10/07 12:30 a.m.•14 views

EUVD-2004-1494

Malware in sbrugna...

2.1CVSS6.4AI score0.01882EPSS
SaveExploits1References7
EUVD
EUVD
•added 2025/10/07 12:30 a.m.•14 views

EUVD-2007-5227

Malware in sbrugna...

9.3CVSS6.4AI score0.05159EPSS
SaveExploits1References8
seebug.org
seebug.org
•added 2014/07/01 12:00 a.m.•27 views

Lithtech Engine Memory Corruption Vulnerability

No description provided by source. Original Advisory: http://aluigi.org/adv/fearless-adv.txt Luigi Auriemma Application: Lithtech engine http://www.lithtech.com Games: any game should be affected, refer to http://en.wikipedia.org/wiki/LithtechLithtechimplementations those personally tested by me...

7.1AI score
SaveExploits0
seebug.org
seebug.org
•added 2014/07/01 12:00 a.m.•16 views

Lithtech Engine (new protocol) - Socket Unreacheable DoS

No description provided by source. / by Luigi Auriemma / include stdio.h include stdlib.h include string.h ifdef WIN32 include winsock.h / Header file used for manage errors in Windows It support socket and errno too this header replace the previous sockerrX.h / include string.h include errno.h...

7.1AI score
SaveExploits0
exploitpack
exploitpack
•added 2010/07/20 12:00 a.m.•21 views

Lithtech Engine - Memory Corruption

Lithtech Engine - Memory Corruption Original Advisory: http://aluigi.org/adv/fearless-adv.txt Luigi Auriemma Application: Lithtech engine http://www.lithtech.com Games: any game should be affected, refer to http://en.wikipedia.org/wiki/LithtechLithtechimplementations those personally tested by me...

0.2AI score
SaveExploits0
Exploit DB
Exploit DB
•added 2010/07/20 12:00 a.m.•41 views

Lithtech Engine - Memory Corruption

Original Advisory: http://aluigi.org/adv/fearless-adv.txt Luigi Auriemma Application: Lithtech engine http://www.lithtech.com Games: any game should be affected, refer to http://en.wikipedia.org/wiki/LithtechLithtechimplementations those personally tested by me are: F.E.A.R. = 1.08 F.E.A.R. 2...

5.3AI score
SaveExploits0
NVD
NVD
•added 2007/10/06 5:17 p.m.•28 views

CVE-2007-5247

Multiple format string vulnerabilities in the Monolith Lithtech engine, as used by First Encounter Assault Recon F.E.A.R. 1.08 and earlier, when Punkbuster PB is enabled, allow remote attackers to execute arbitrary code or cause a denial of service daemon crash via format string specifiers in 1 a...

9.3CVSS7.8AI score0.05159EPSS
SaveExploits1References7
Rapid7 Vulnerability Database (full)
Rapid7 Vulnerability Database (full)
•added 2007/10/06 12:00 a.m.•4 views

CVE-2007-5247: Use of Externally-Controlled Format String

Multiple format string vulnerabilities in the Monolith Lithtech engine, as used by First Encounter Assault Recon F.E.A.R. 1.08 and earlier, when Punkbuster PB is enabled, allow remote attackers to execute arbitrary code or cause a denial of service daemon crash via format string specifiers in 1 a...

9.3CVSS6.5AI score0.05159EPSS
SaveExploits1References2
securityvulns
securityvulns
•added 2007/10/04 12:00 a.m.•46 views

Format string in F.E.A.R. 1.08 through PB

Luigi Auriemma Application: F.E.A.R. First Encounter Assault Recon http://www.whatisfear.com Versions: = 1.08 Platforms: Windows and Linux Bug: format string Exploitation: remote, versus server with Punkbuster enabled Date: 01 Oct 2007 Author: Luigi Auriemma e-mail: [email protected] web:...

0.8AI score
SaveExploits0
Cvelist
Cvelist
•added 2005/02/19 5:00 a.m.•34 views

CVE-2004-1500

Format string vulnerability in the Lithtech engine, as used in multiple games, allows remote authenticated users to cause a denial of service application crash via format string specifiers in 1 a nickname or 2 a message...

6.2AI score0.01882EPSS
SaveExploits1References6
CVE
CVE
•added 2005/02/19 5:00 a.m.•79 views

CVE-2004-1500

CVE-2004-1500 : A format string vulnerability in the Lithtech engine (used in multiple games) allows remote authenticated users to cause a denial of service (application crash) by supplying format string specifiers in either a nickname or a message. Affected impact is limited to availability (par...

2.1CVSS6.3AI score0.01882EPSS
SaveExploits1References6Affected Software11
Rapid7 Vulnerability Database (full)
Rapid7 Vulnerability Database (full)
•added 2005/02/19 12:00 a.m.•3 views

CVE-2004-1500: Undefined Security Weakness

Format string vulnerability in the Lithtech engine, as used in multiple games, allows remote authenticated users to cause a denial of service application crash via format string specifiers in 1 a nickname or 2 a message...

2.1CVSS5.9AI score0.01882EPSS
SaveExploits1References1
CVE
CVE
•added 2005/02/12 5:00 a.m.•58 views

CVE-2004-1395

The CVE-2004-1395 entry concerns the Lithtech engine as used in several games (Contract Jack, No One Lives Forever 2, Tron 2.0, F.E.A.R., and potentially others). A remote attacker can trigger a denial of service by sending a UDP packet that causes recvfrom to produce a return code which makes th...

5CVSS7.3AI score0.03822EPSS
SaveExploits2References8Affected Software3
Cvelist
Cvelist
•added 2005/02/12 5:00 a.m.•32 views

CVE-2004-1395

The Lithtech engine, as used in 1 Contract Jack 1.1 and earlier, 2 No one lives forever 2 1.3 and earlier, 3 Tron 2.0 1.042 and earlier, 4 F.E.A.R. First Encounter Assault and Recon, and possibly other games, allows remote attackers to cause a denial of service connection refused via a UDP packet...

7AI score0.03822EPSS
SaveExploits2References8
Rapid7 Vulnerability Database (full)
Rapid7 Vulnerability Database (full)
•added 2005/02/12 12:00 a.m.•4 views

CVE-2004-1395: Undefined Security Weakness

The Lithtech engine, as used in 1 Contract Jack 1.1 and earlier, 2 No one lives forever 2 1.3 and earlier, 3 Tron 2.0 1.042 and earlier, 4 F.E.A.R. First Encounter Assault and Recon, and possibly other games, allows remote attackers to cause a denial of service connection refused via a UDP packet...

5CVSS5.8AI score0.03822EPSS
SaveExploits2References1
NVD
NVD
•added 2004/12/31 5:00 a.m.•28 views

CVE-2004-1395

The Lithtech engine, as used in 1 Contract Jack 1.1 and earlier, 2 No one lives forever 2 1.3 and earlier, 3 Tron 2.0 1.042 and earlier, 4 F.E.A.R. First Encounter Assault and Recon, and possibly other games, allows remote attackers to cause a denial of service connection refused via a UDP packet...

5CVSS7AI score0.03822EPSS
SaveExploits2References8
NVD
NVD
•added 2004/12/31 5:00 a.m.•25 views

CVE-2004-1500

Format string vulnerability in the Lithtech engine, as used in multiple games, allows remote authenticated users to cause a denial of service application crash via format string specifiers in 1 a nickname or 2 a message...

2.1CVSS6.2AI score0.01882EPSS
SaveExploits1References6
securityvulns
securityvulns
•added 2004/12/15 12:00 a.m.•36 views

Socket unreacheable in the Lithtech engine (new protocol)

Luigi Auriemma Application: Lithtech engine new network protocol http://www.lithtech.com Games: Contract Jack = 1.1 No one lives forever 2 = 1.3 Tron 2.0 = 1.042 ... others? Platforms: Windows and Mac Bug: socket unreacheable Exploitation: remote, versus server Date: 13 December 2004 Author: Luig...

0.5AI score
SaveExploits0
seebug.org
seebug.org
•added 2004/12/13 12:00 a.m.•19 views

Lithtech Engine (new protocol) Socket Unreacheable DoS

No description provided by source. / by Luigi Auriemma / include stdio.h include stdlib.h include string.h ifdef WIN32 include winsock.h / Header file used for manage errors in Windows It support socket and errno too this header replace the previous sockerrX.h / include string.h include errno.h...

7.1AI score
SaveExploits0
Exploit DB
Exploit DB
•added 2004/12/13 12:00 a.m.•65 views

Lithtech Engine (new protocol) - Socket Unreacheable Denial of Service

/ by Luigi Auriemma / include include include ifdef WIN32 include / Header file used for manage errors in Windows It support socket and errno too this header replace the previous sockerrX.h / include include void stderrvoid char error; switchWSAGetLastError case 10004: error = "Interrupted system...

5CVSS5.8AI score0.03822EPSS
SaveExploits2
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