23 matches found
EUVD-2004-1494
Malware in sbrugna...
EUVD-2007-5227
Malware in sbrugna...
Lithtech Engine Memory Corruption Vulnerability
No description provided by source. Original Advisory: http://aluigi.org/adv/fearless-adv.txt Luigi Auriemma Application: Lithtech engine http://www.lithtech.com Games: any game should be affected, refer to http://en.wikipedia.org/wiki/LithtechLithtechimplementations those personally tested by me...
Lithtech Engine (new protocol) - Socket Unreacheable DoS
No description provided by source. / by Luigi Auriemma / include stdio.h include stdlib.h include string.h ifdef WIN32 include winsock.h / Header file used for manage errors in Windows It support socket and errno too this header replace the previous sockerrX.h / include string.h include errno.h...
Lithtech Engine - Memory Corruption
Lithtech Engine - Memory Corruption Original Advisory: http://aluigi.org/adv/fearless-adv.txt Luigi Auriemma Application: Lithtech engine http://www.lithtech.com Games: any game should be affected, refer to http://en.wikipedia.org/wiki/LithtechLithtechimplementations those personally tested by me...
Lithtech Engine - Memory Corruption
Original Advisory: http://aluigi.org/adv/fearless-adv.txt Luigi Auriemma Application: Lithtech engine http://www.lithtech.com Games: any game should be affected, refer to http://en.wikipedia.org/wiki/LithtechLithtechimplementations those personally tested by me are: F.E.A.R. = 1.08 F.E.A.R. 2...
CVE-2007-5247
Multiple format string vulnerabilities in the Monolith Lithtech engine, as used by First Encounter Assault Recon F.E.A.R. 1.08 and earlier, when Punkbuster PB is enabled, allow remote attackers to execute arbitrary code or cause a denial of service daemon crash via format string specifiers in 1 a...
CVE-2007-5247: Use of Externally-Controlled Format String
Multiple format string vulnerabilities in the Monolith Lithtech engine, as used by First Encounter Assault Recon F.E.A.R. 1.08 and earlier, when Punkbuster PB is enabled, allow remote attackers to execute arbitrary code or cause a denial of service daemon crash via format string specifiers in 1 a...
Format string in F.E.A.R. 1.08 through PB
Luigi Auriemma Application: F.E.A.R. First Encounter Assault Recon http://www.whatisfear.com Versions: = 1.08 Platforms: Windows and Linux Bug: format string Exploitation: remote, versus server with Punkbuster enabled Date: 01 Oct 2007 Author: Luigi Auriemma e-mail: [email protected] web:...
CVE-2004-1500
Format string vulnerability in the Lithtech engine, as used in multiple games, allows remote authenticated users to cause a denial of service application crash via format string specifiers in 1 a nickname or 2 a message...
CVE-2004-1500
CVE-2004-1500 : A format string vulnerability in the Lithtech engine (used in multiple games) allows remote authenticated users to cause a denial of service (application crash) by supplying format string specifiers in either a nickname or a message. Affected impact is limited to availability (par...
CVE-2004-1500: Undefined Security Weakness
Format string vulnerability in the Lithtech engine, as used in multiple games, allows remote authenticated users to cause a denial of service application crash via format string specifiers in 1 a nickname or 2 a message...
CVE-2004-1395
The CVE-2004-1395 entry concerns the Lithtech engine as used in several games (Contract Jack, No One Lives Forever 2, Tron 2.0, F.E.A.R., and potentially others). A remote attacker can trigger a denial of service by sending a UDP packet that causes recvfrom to produce a return code which makes th...
CVE-2004-1395
The Lithtech engine, as used in 1 Contract Jack 1.1 and earlier, 2 No one lives forever 2 1.3 and earlier, 3 Tron 2.0 1.042 and earlier, 4 F.E.A.R. First Encounter Assault and Recon, and possibly other games, allows remote attackers to cause a denial of service connection refused via a UDP packet...
CVE-2004-1395: Undefined Security Weakness
The Lithtech engine, as used in 1 Contract Jack 1.1 and earlier, 2 No one lives forever 2 1.3 and earlier, 3 Tron 2.0 1.042 and earlier, 4 F.E.A.R. First Encounter Assault and Recon, and possibly other games, allows remote attackers to cause a denial of service connection refused via a UDP packet...
CVE-2004-1395
The Lithtech engine, as used in 1 Contract Jack 1.1 and earlier, 2 No one lives forever 2 1.3 and earlier, 3 Tron 2.0 1.042 and earlier, 4 F.E.A.R. First Encounter Assault and Recon, and possibly other games, allows remote attackers to cause a denial of service connection refused via a UDP packet...
CVE-2004-1500
Format string vulnerability in the Lithtech engine, as used in multiple games, allows remote authenticated users to cause a denial of service application crash via format string specifiers in 1 a nickname or 2 a message...
Socket unreacheable in the Lithtech engine (new protocol)
Luigi Auriemma Application: Lithtech engine new network protocol http://www.lithtech.com Games: Contract Jack = 1.1 No one lives forever 2 = 1.3 Tron 2.0 = 1.042 ... others? Platforms: Windows and Mac Bug: socket unreacheable Exploitation: remote, versus server Date: 13 December 2004 Author: Luig...
Lithtech Engine (new protocol) Socket Unreacheable DoS
No description provided by source. / by Luigi Auriemma / include stdio.h include stdlib.h include string.h ifdef WIN32 include winsock.h / Header file used for manage errors in Windows It support socket and errno too this header replace the previous sockerrX.h / include string.h include errno.h...
Lithtech Engine (new protocol) - Socket Unreacheable Denial of Service
/ by Luigi Auriemma / include include include ifdef WIN32 include / Header file used for manage errors in Windows It support socket and errno too this header replace the previous sockerrX.h / include include void stderrvoid char error; switchWSAGetLastError case 10004: error = "Interrupted system...