221 matches found
CVE-2003-1325
The SVCheckForDuplicateNames function in Valve Software Half-Life CSTRIKE Dedicated Server 1.1.1.0 and earlier allows remote authenticated users to cause a denial of service infinite loop and daemon hang via a certain connection string to UDP port 27015 that represents "absence of player...
CVE-2003-1325
The CVE affects Valve Software’s Half-Life CSTRIKE Dedicated Server. The SV_CheckForDuplicateNames function in versions such as 1.6 and earlier is vulnerable when handling a connection string to UDP port 27015, where a backslash character at the end of the string can trigger an infinite loop and ...
CVE-2003-1325: Undefined Security Weakness
The SVCheckForDuplicateNames function in Valve Software Half-Life CSTRIKE Dedicated Server 1.1.1.0 and earlier allows remote authenticated users to cause a denial of service infinite loop and daemon hang via a certain connection string to UDP port 27015 that represents "absence of player...
Half-Life DoS
Malformed packet causes server to crash...
Half Life (rcon) Remote Buffer Overflow Exploit
No description provided by source. / SDI HalfLife rcon remote exploit for linux x86 portuguese exploit remoto para o buffer overflow do rcon no halflife Tamandua Sekure Labs Sao Paulo - Porto Alegre, Brazil by Thiago Zaninotti c0nd0r [email protected] Gustavo Scotti csh [email protected] Proof of...
Half-Life/cstrike server remote DoS
Half-Life/cstrike server remote DoS DoS против Half-Life /cstrike dedicated server, build 3382 ver.28 актуальная nosteam версия. Автор,источник: Grey Greyatelcat.kg Опубликовано: 22 сентябрь 2006 г. Затронутые продукты: cstrike 1.6 nosteam, ver.28 Платформа : Windows Тип : Удалённая Опасность:...
CVE-2006-0734
The SVCheckForDuplicateNames function in Valve Software Half-Life CSTRIKE Dedicated Server 1.6 and earlier allows remote authenticated users to cause a denial of service infinite loop and daemon hang via a backslash character at the end of a connection string to UDP port 27015...
Code injection
The SVCheckForDuplicateNames function in Valve Software Half-Life CSTRIKE Dedicated Server 1.6 and earlier allows remote authenticated users to cause a denial of service infinite loop and daemon hang via a backslash character at the end of a connection string to UDP port 27015...
CVE-2006-0734
The SVCheckForDuplicateNames function in Valve Software Half-Life CSTRIKE Dedicated Server 1.6 and earlier allows remote authenticated users to cause a denial of service infinite loop and daemon hang via a backslash character at the end of a connection string to UDP port 27015...
CVE-2006-0734
CVE-2006-0734 affects Valve Software’s Half-Life CSTRIKE Dedicated Server 1.6 and earlier. The vulnerability is in the SV_CheckForDuplicateNames function, which allows remote authenticated users to cause a denial of service (infinite loop and daemon hang) by sending a backslash character at the e...
CVE-2006-0734: Improper Restriction of Operations within the Bounds of a Memory Buffer
The SVCheckForDuplicateNames function in Valve Software Half-Life CSTRIKE Dedicated Server 1.6 and earlier allows remote authenticated users to cause a denial of service infinite loop and daemon hang via a backslash character at the end of a connection string to UDP port 27015...
Half-Life CSTRIKE Server <= 1.6 (non steam) Denial of Service Exploit
Exploit for multiple platform in category dos / poc ===================================================================== Half-Life CSTRIKE Server " unless $ARGV0; $host=$ARGV0; if fork econnect$host; else econnect$host; ; exit; sub econnect$ my $host=$0; my $sock = new...
Half-Life CSTRIKE Server <= 1.6 (non steam) Denial of Service Exploit
No description provided by source. !/usr/bin/perl Server must not be running steam. /str0ke Half-Life engine remote DoS exploit bug found by Firestorm tested against cstrike 1.6 Windows build-in server, cstrike 1.6 linux dedicated server use IO::Socket; die "usage: ./csdos host" unless $ARGV0;...
Half-Life CSTRIKE Server 1.6 (Non Steam) - Denial of Service
Half-Life CSTRIKE Server 1.6 Non Steam - Denial of Service !/usr/bin/perl Server must not be running steam. /str0ke Half-Life engine remote DoS exploit bug found by Firestorm tested against cstrike 1.6 Windows build-in server, cstrike 1.6 linux dedicated server use IO::Socket; die "usage: ./csdos...
Half-Life CSTRIKE Server 1.6 (Non Steam) - Denial of Service
!/usr/bin/perl Server must not be running steam. /str0ke Half-Life engine remote DoS exploit bug found by Firestorm tested against cstrike 1.6 Windows build-in server, cstrike 1.6 linux dedicated server use IO::Socket; die "usage: ./csdos " unless $ARGV0; $host=$ARGV0; if fork econnect$host; else...
halfLifeDoS.txt
There is an ability to enter a Half-Life server in an infinite loop and to stop processing any requests exploit: !/usr/bin/perl Half-Life engine remote DoS exploit bug found by Firestorm tested against cstrike 1.6 Windows build-in server, cstrike 1.6 linux dedicated server use IO::Socket; die...
Counter Strike (Half Life) game servers DoS
Incomplete client request leads to endless loop...
Half-Life/cstrike server remote DoS
There is an ability to enter a Half-Life server in an infinite loop and to stop processing any requests exploit: !/usr/bin/perl Half-Life engine remote DoS exploit bug found by Firestorm tested against cstrike 1.6 Windows build-in server, cstrike 1.6 linux dedicated server use IO::Socket; die...
Half-Life Server 3.1.1.0 Remote Buffer Overflow Exploit
Exploit for linux platform in category remote exploits ======================================================= Half-Life Server 3.1.1.0 Remote Buffer Overflow Exploit ======================================================= / hoagiehlserver.c Remote exploit for Halflife-Servers. Binds a shell to...
CVE-2004-2277
CVE-2004-2277: A buffer overflow vulnerability in the aGSM Half-Life client allows a remote Half-Life server to crash the client and potentially execute arbitrary code via a long server response. Affected software: aGSM Half-Life client. Root cause: unspecified in the provided documents beyond a ...