2852 matches found
[SECURITY] [DSA 398-1] New conquest packages fix local conquest exploit
-------------------------------------------------------------------------- Debian Security Advisory DSA 398-1 [email protected] http://www.debian.org/security/ Martin Schulze November 10th, 2003 http://www.debian.org/security/faq -...
DSA-398 conquest - buffer overflow
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Mah-Jong 1.41.6 - Server Remote Denial of Service
Mah-Jong 1.41.6 - Server Remote Denial of Service source: https://www.securityfocus.com/bid/8558/info A remote denial of service vulnerability has been reported to affect the mah-jong game server. The issue has been reported to be exploitable so that a remote attacker may trigger a tight loop in...
BSD-Games 2.x - Monop Player Name Local Buffer Overrun (1)
// source: https://www.securityfocus.com/bid/8501/info Monop included in bsd-games is prone to a locally exploitable buffer overrun vulnerability. This is due to insufficient bounds checking of player names. Monop is typically installed setgid games, so it is possible to exploit this issue to...
BSD-Games 2.x - Monop Player Name Local Buffer Overrun (2)
BSD-Games 2.x - Monop Player Name Local Buffer Overrun 2 // source: https://www.securityfocus.com/bid/8501/info Monop included in bsd-games is prone to a locally exploitable buffer overrun vulnerability. This is due to insufficient bounds checking of player names. Monop is typically installed...
Netris client Buffer Overflow Vulnerability.
-INTRODUCTION- Netris is a Linux clone of the classic infamous game Tetrs, giving users three main game modes: play an individual game, server mode: bind to a port and wait for an incoming connection from an opponents Netris client, and connect mode: connect to an opponents Netris client which is...
xtokkaetama 1.0b (RedHat 9.0) - Local Game
xtokkaetama 1.0b RedHat 9.0 - Local Game / xtokkaetama 1.0b local game exploit on Red Hat 9.0 Coded by brahma 31/07/2003 http://www.debian.org/security/2003/dsa-356 / include define RETADDR 0xbfffff11 define DEFAULTBUFFERSIZE 29 define DEFAULTEGGSIZE 512 define NOP 0x90 define BIN...
xtokkaetama 1.0b (RedHat 9.0) - Local Game
/ xtokkaetama 1.0b local game exploit on Red Hat 9.0 Coded by brahma 31/07/2003 http://www.debian.org/security/2003/dsa-356 / include define RETADDR 0xbfffff11 define DEFAULTBUFFERSIZE 29 define DEFAULTEGGSIZE 512 define NOP 0x90 define BIN "/usr/X11R6/bin/xtokkaetama" char shellcode =...
xtokkaetama 1.0b Local Game Exploit (Red Hat 9.0)
Exploit for linux platform in category local exploits ================================================= xtokkaetama 1.0b Local Game Exploit Red Hat 9.0 ================================================= / xtokkaetama 1.0b local game exploit on Red Hat 9.0 Coded by brahma 31/07/2003...
XGalaga 2.0.34 (RedHat 9.0) - Local Game
XGalaga 2.0.34 RedHat 9.0 - Local Game / 0x333xgalaga = XGalaga 2.0.34 local game exploit Red Hat 9.0 tested against xgalaga-2.0.34-1.i386.rpm under Red Hat Linux 9.0 - bug found by Steve Kemp - exploit coded by c0wboy @ 0x333 c 0x333 Outsider Security Labs / www.0x333.org / include include inclu...
XGalaga 2.0.34 local game exploit (Red Hat 9.0)
Exploit for linux platform in category local exploits =============================================== XGalaga 2.0.34 local game exploit Red Hat 9.0 =============================================== / 0x333xgalaga = XGalaga 2.0.34 local game exploit Red Hat 9.0 tested against xgalaga-2.0.34-1.i386.r...
Half-Life servers: buffer-overflow and freeze
Applications: Half-Life http://half-life.sierra.com Versions: 1.1.1.0 and previous versions including all MODs based on the game, such as Counter-Strike and DoD 3.1.1.1c1 and 4.1.1.1a of the free dedicated server Platforms: Windows and Linux Bugs: Remote buffer overflow and Denial of Service Risk...
Valve Software Half-Life Server 1.1.1.0/3.1.1.1c1/4.1.1.1a - Multiplayer Request Buffer Overflow
// source: https://www.securityfocus.com/bid/8300/info // Half-Life servers are prone to a buffer overflow that may be exploited by a malicious remote client. The vulnerability occurs because the software fails to sufficiently bounds-//check client-supplied data during requests to join multiplaye...
StarSiege: Tribes DoS
Invalid UDP packet causes game server to crash...
LBreakout2 2.x - Login Remote Format String
LBreakout2 2.x - Login Remote Format String / source: https://www.securityfocus.com/bid/8021/info It has been reported that lbreakout2 is vulnerable to a format string issue in the login component. This may result in an attacker executing arbitrary code on a vulnerable host. / / lbreakout2-2.5+:...
DSA-327 xbl - buffer overflows
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DSA-322 typespeed - buffer overflow
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StarSiege Tribes Server - Denial of Service (1)
StarSiege Tribes Server - Denial of Service 1 source: https://www.securityfocus.com/bid/8184/info StarSiege Tribes Game Server has been reported prone to a remotely triggered denial of service vulnerability. The issue presents itself when the affected server receives and processes a malformed UDP...
Zblast 1.2 - 'Username' Local Buffer Overrun
// source: https://www.securityfocus.com/bid/7836/info A vulnerability has been reported for zblast, an svgalib-based game. The problem occurs when copying data from a user-supplied environment variable into a static memory buffer. By storing excessive data within the variable, it may be possible...
Zblast 1.2 - Username Local Buffer Overrun
Zblast 1.2 - Username Local Buffer Overrun // source: https://www.securityfocus.com/bid/7836/info A vulnerability has been reported for zblast, an svgalib-based game. The problem occurs when copying data from a user-supplied environment variable into a static memory buffer. By storing excessive...