2852 matches found
CVE-2004-2077
The CVE-2004-2077 entry affects Nadeo Game Engine used by TrackMania and Nadeo Virtual Skipper 3. It describes a remote denial-of-service condition caused by malformed data sent to TCP port 2350, with a suggested root cause of long values or incorrect size fields. The available connected sources ...
War Times game DoS
No description provided...
War Times - Remote Game Server Denial of Service
source: https://www.securityfocus.com/bid/13652/info War Times is susceptible to a remote denial of service vulnerability. This issue is due to a failure of the application to properly bounds check user-supplied network data prior to copying it into a fixed-size memory buffer. This vulnerability...
CVE-2005-1401
Format string vulnerability in the client for Mtp-Target 1.2.2 and earlier allows remote attackers to execute arbitrary code via game messages or other text...
CVE-2005-0325
Xpand Rally 1.0.0.0 allows remote attackers or remote malicious game servers to cause a denial of service application crash via a packet with large values that are not properly handled in certain malloc or memcpy operations...
CVE-2005-1164
Yager 5.24 and earlier allows remote attackers to cause a denial of service application hang via a packet with a game header that provides less data than indicated by the length...
Multiple vulnerabilities in Yager 5.24
Luigi Auriemma Application: Yager http://www.yager-game.de Versions: = 5.24 Platforms: Windows Bugs: A nickname buffer-overflow B data block buffer-overflow C freeze caused by incomplete data block D various crashes caused by corrupted data Exploitation: remote, versus server and clients Date: 14...
In-game server buffer-overflow in Jedi Academy 1.011
Luigi Auriemma Application: Star Wars Jedi Knight: Jedi Academy http://www.lucasarts.com/products/jediacademy/ Versions: = 1.011 Platforms: Windows, Linux and Mac Bug: buffer-overflow during the visualization of big messages Exploitation: remote, versus server in-game Date: 02 Apr 2005 Author:...
In-game server crash in Call of Duty 1.5b and United Offensive 1.51b
Luigi Auriemma Applications: Call of Duty = 1.5b Call of Duty: United Offensive = 1.51b http://www.callofduty.com Platforms: Windows only Linux is safe and Mac has not been tested Bug: crash Exploitation: remote, versus server in-game Date: 02 Apr 2005 Author: Luigi Auriemma e-mail:...
Buffer-overflow in Tincat 2 minor than 2.0.28 (Sacred, Settlers 5 and others)
Luigi Auriemma Application: Tincat network library http://www.tincat.de Versions: Release 2 2.0.28 Release 1 should be not vulnerable Games: - Sacred = 1.8.2.6 - The Settlers: Heritage of Kings = 1.02 - other applications, a partial list in german is available at the following link but I cannot...
CVE-2005-0906
Buffer overflow in a player logging function in the Tincat network library 2.x before 2.0.28, as used in games such as Sacred and The Settlers: Heritage of Kings, allows remote attackers to execute arbitrary code...
Tincat Network Library - Remote Buffer Overflow
source: https://www.securityfocus.com/bid/12912/info Tincat is reported prone to a remote buffer overflow vulnerability. It is reported that this issue exists in the function responsible for logging users that have connected to a game server. A successful attack can allow an attacker to gain...
Tincat Network Library - Remote Buffer Overflow
Tincat Network Library - Remote Buffer Overflow source: https://www.securityfocus.com/bid/12912/info Tincat is reported prone to a remote buffer overflow vulnerability. It is reported that this issue exists in the function responsible for logging users that have connected to a game server. A...
FUN labs Game Engine - Multiple Remote Denial of Service Vulnerabilities
FUN labs Game Engine - Multiple Remote Denial of Service Vulnerabilities source: https://www.securityfocus.com/bid/12862/info Multiple FUN labs games are affected by remote denial of service vulnerabilities. A remote attacker can cause a game server to stop responding by sending an empty UDP...
FUN labs Game Engine - Multiple Remote Denial of Service Vulnerabilities
source: https://www.securityfocus.com/bid/12862/info Multiple FUN labs games are affected by remote denial of service vulnerabilities. A remote attacker can cause a game server to stop responding by sending an empty UDP packet. Another vulnerability can allow a remote attacker to send a malformed...
[SECURITY] [DSA 691-1] New abuse packages fix local root exploit
-------------------------------------------------------------------------- Debian Security Advisory DSA 691-1 [email protected] http://www.debian.org/security/ Martin Schulze March 7th, 2005 http://www.debian.org/security/faq -...
[SECURITY] [DSA 691-1] New abuse packages fix local root exploit
-------------------------------------------------------------------------- Debian Security Advisory DSA 691-1 [email protected] http://www.debian.org/security/ Martin Schulze March 7th, 2005 http://www.debian.org/security/faq -...
Multiple Abuse game vulnerabilities
Buffer overflow, privileged file access...
DSA-691-1 abuse - several
Bulletin has no description...
MercurySteam Scrapland Game Server 1.0 - Remote Denial of Service
MercurySteam Scrapland Game Server 1.0 - Remote Denial of Service source: https://www.securityfocus.com/bid/12680/info Scrapland game server is reported prone to various denial of service vulnerabilities. These issues present themselves because the application fails to handle exceptional...