2852 matches found
Sparklet game format string vulnerabilitity
Format string vulnerability on player name displaying...
Format string bug in Sparklet 0.9.4try3
Luigi Auriemma Application: Sparklet http://sparklet.sourceforge.net Versions: = 0.9.4try3 Platforms: Windows, nix, BSD and more Bug: format string in client's display Exploitation: remote, versus clients Date: 06 Jul 2006 Author: Luigi Auriemma e-mail: [email protected] web: aluigi.org 1...
Overkill game DoS
Zero byte to game server port leads to crash...
0verkill 0.16 (ASCII-ART Game) Remote Integer Overflow Crash Exploit
Exploit for linux platform in category dos / poc ==================================================================== 0verkill 0.16 ASCII-ART Game Remote Integer Overflow Crash Exploit ==================================================================== !/usr/bin/env python...
Quake 3 game engine buffer overflow
Buffer overflow on oversized compressed packet...
Quake 3 Engine - CL_ParseDownload Remote Buffer Overflow
Quake 3 Engine - CLParseDownload Remote Buffer Overflow // source: https://www.securityfocus.com/bid/18271/info // // The Quake 3 engine is susceptible to a remote buffer-overflow vulnerability. This issue is due to the application's failure to properly bounds-check user-supplied data before...
NetPanzer game DoS
Server enters to endless loop on the packet with zero data...
netPanzer game server DoS
Assert termination on malformed packet...
CVE-2006-2441
Pioneers meta-server before 0.9.55, when the server-console is not installed, allows remote attackers to cause a denial of service crash via certain requests from an older gnocatan client to create a new game...
Code injection
The leetnet functions leetnet/rudp.cpp in Outgun 1.0.3 bot 2 and earlier allow remote attackers to cause a denial of service game interruption via large packets, which cause an exception to be thrown...
CVE-2006-2400
The leetnet functions leetnet/rudp.cpp in Outgun 1.0.3 bot 2 and earlier allow remote attackers to cause a denial of service game interruption via large packets, which cause an exception to be thrown...
CVE-2006-2400
The leetnet functions leetnet/rudp.cpp in Outgun 1.0.3 bot 2 and earlier allow remote attackers to cause a denial of service game interruption via large packets, which cause an exception to be thrown...
CVE-2006-2400
The CVE-2006-2400 entry affects Outgun 1.0.3 bot version 2 and earlier, where the leetnet functions (leetnet/rudp.cpp) are vulnerable to crafted large packets sent over the network. This can cause an unhandled exception and result in a denial of service (game interruption). The available sources ...
[Full-disclosure] Multiple vulnerabilities in Raydium rev 309
Luigi Auriemma Application: Raydium http://raydium.org Versions: = SVN revision 309 newer versions can be vulnerable to some of the bugs which are still unfixed Platforms: Windows, nix, BSD and others Bugs: A buffer-overflow in raydiumlog and raydiumconsolelineadd B format string in raydiumlog C...
Empire game DoS
Uninitialized memory access...
Multiple Genecys game security vulnerabilities
Buffer overflow, DoS conoditions...
Multiple Raydium game engine security vulnerabilities
Buffer overflows, format string vulnerabilities, DoS conditions in both server and client parts...
GLSA-200605-12 : Quake 3 engine based games: Buffer Overflow
The remote host is affected by the vulnerability described in GLSA-200605-12 Quake 3 engine based games: Buffer Overflow landser discovered a vulnerability within the 'remapShader' command. Due to a boundary handling error in 'remapShader', there is a possibility of a buffer overflow. Impact : An...
Multiple outgun game security vulnerabilities
Buffer overflows, DoS conditions...
Quake 3 engine based games: Buffer Overflow
Background Quake 3 is a multiplayer first person shooter. Description landser discovered a vulnerability within the "remapShader" command. Due to a boundary handling error in "remapShader", there is a possibility of a buffer overflow. Impact An attacker could set up a malicious game server and...