4 matches found
CVE-2008-6441: Use of Externally-Controlled Format String
Format string vulnerability in the Epic Games Unreal engine client, as used in multiple games, allows remote servers to execute arbitrary code via 1 the CLASS parameter in a DLMGR command, 2 a malformed package PKG, and possibly 3 the LEVEL parameter in a WELCOME command...
CVE-2003-1431: Improper Restriction of Operations within the Bounds of a Memory Buffer
Buffer overflow in Epic Games Unreal Engine 226f through 436 allows remote attackers to cause a denial of service crash via a long host string in the Unreal URL...
CVE-2004-1805
Format string vulnerability in games using the Epic Games Unreal Engine 436 allows remote attackers to cause a denial of service crash and possibly execute arbitrary code via format string specifiers in class names...
CVE-2003-1432
Epic Games Unreal Engine 226f through 436 allows remote attackers to cause a denial of service CPU consumption or crash and possibly execute arbitrary code via 1 a packet with a negative size value, which is treated as a large positive number during memory allocation, or 2 a negative size value i...