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Rapid7 Vulnerability Database (full)
Rapid7 Vulnerability Database (full)
•added 2009/03/09 12:00 a.m.•3 views

CVE-2008-6441: Use of Externally-Controlled Format String

Format string vulnerability in the Epic Games Unreal engine client, as used in multiple games, allows remote servers to execute arbitrary code via 1 the CLASS parameter in a DLMGR command, 2 a malformed package PKG, and possibly 3 the LEVEL parameter in a WELCOME command...

9.3CVSS6.5AI score0.03503EPSS
SaveExploits1References2
Rapid7 Vulnerability Database (full)
Rapid7 Vulnerability Database (full)
•added 2007/10/23 12:00 a.m.•5 views

CVE-2003-1431: Improper Restriction of Operations within the Bounds of a Memory Buffer

Buffer overflow in Epic Games Unreal Engine 226f through 436 allows remote attackers to cause a denial of service crash via a long host string in the Unreal URL...

7.1CVSS5.9AI score0.05245EPSS
SaveExploits2References2
NVD
NVD
•added 2004/12/31 5:00 a.m.•24 views

CVE-2004-1805

Format string vulnerability in games using the Epic Games Unreal Engine 436 allows remote attackers to cause a denial of service crash and possibly execute arbitrary code via format string specifiers in class names...

5CVSS7.8AI score0.06449EPSS
SaveExploits2References6
NVD
NVD
•added 2003/12/31 5:00 a.m.•24 views

CVE-2003-1432

Epic Games Unreal Engine 226f through 436 allows remote attackers to cause a denial of service CPU consumption or crash and possibly execute arbitrary code via 1 a packet with a negative size value, which is treated as a large positive number during memory allocation, or 2 a negative size value i...

10CVSS7.8AI score0.07538EPSS
SaveExploits1References8
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