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CVE
•added 2026/10/14 3:41 p.m.•2 views

CVE-2026-110735

Godot Engine through 4.7.2 has a heap out-of-bounds write exists in the binary resource loader core/io/resourceformatbinary.cpp, ResourceLoaderBinary::getunicodestring. A string length is read from the resource file into a signed 32-bit integer and compared against the destination buffer size wit...

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