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CVE
CVE
•added 2019/05/31 9:36 p.m.•278 views

CVE-2019-10069

CVE-2019-10069 affects the Godot game engine (up to 3.1). The root cause is failure to properly apply a deserialization policy, enabling remote code execution over the network. The NVD metrics assign a high/critical severity (CVSS2: 7.5 HIGH with network access; CVSS3: 9.8 CRITICAL with network a...

9.8CVSS9.8AI score0.03443EPSS
SaveExploits0References2Affected Software1
Cvelist
Cvelist
•added 2019/05/31 9:36 p.m.•28 views

CVE-2019-10069

In Godot through 3.1, remote code execution is possible due to the deserialization policy not being applied correctly...

9.9AI score0.03443EPSS
SaveExploits0References2
Positive Technologies
Positive Technologies
•added 2019/05/31 12:00 a.m.•13 views

PT-2019-11416 · Godot Engine +1 · Godot +1

Name of the Vulnerable Software and Affected Versions: Godot versions prior to 3.2 Description: The issue allows for remote code execution due to the deserialization policy not being applied correctly. Recommendations: For Godot versions prior to 3.2, update to version 3.2 or later to resolve the...

9.8CVSS9.9AI score0.03443EPSS
SaveExploits0References11
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