26 matches found
CVE-2026-53139
A flaw was found in the Linux kernel's graphics driver for Broadcom V3D VideoCore V GPUs. This vulnerability occurs when a compute shader dispatch CSD is initiated with zero workgroup counts, which the hardware could misinterpret as a very large number. This misinterpretation could lead to...
SUSE CVE-2026-53140
In the Linux kernel, the following vulnerability has been resolved: drm/v3d: Fix vaddr leak when indirect CSD has zeroed workgroups v3drewritecsdjobwgcountsfromindirect maps both the indirect buffer and the workgroup buffer and is expected to release them before returning. When any of the workgro...
CVE-2026-53139
In the Linux kernel, the following vulnerability has been resolved: drm/v3d: Skip CSD when it has zeroed workgroups A compute shader dispatch encodes its workgroup counts in the CFG0..CFG2 registers. Kicking off a dispatch with a zero count in any of the three dimensions is invalid. First, the...
UBUNTU-CVE-2026-53139
In the Linux kernel, the following vulnerability has been resolved: drm/v3d: Skip CSD when it has zeroed workgroups A compute shader dispatch encodes its workgroup counts in the CFG0..CFG2 registers. Kicking off a dispatch with a zero count in any of the three dimensions is invalid. First, the...
CVE-2026-53140
The CVE-2026-53140 issue pertains to the Linux kernel drm/v3d driver. A fault in v3d_rewrite_csd_job_wg_counts_from_indirect() maps both the indirect buffer and the workgroup buffer and, if any workgroup count read from the buffer is zero, the cleanup is skipped on an early exit, leaking the virt...
EUVD-2026-39231
In the Linux kernel, the following vulnerability has been resolved: drm/v3d: Fix vaddr leak when indirect CSD has zeroed workgroups v3drewritecsdjobwgcountsfromindirect maps both the indirect buffer and the workgroup buffer and is expected to release them before returning. When any of the workgro...
CVE-2026-53139
CVE-2026-53139 concerns the Linux kernel drm/v3d path where a compute shader dispatch with zeroed workgroup counts (CFG0..CFG2) could be mishandled; the fix ensures the indirect CSD job is not submitted when any dimension is zero, causing the dispatch to complete as a no-op. Connected sources sho...
CVE-2026-53139 drm/v3d: Skip CSD when it has zeroed workgroups
In the Linux kernel, the following vulnerability has been resolved: drm/v3d: Skip CSD when it has zeroed workgroups A compute shader dispatch encodes its workgroup counts in the CFG0..CFG2 registers. Kicking off a dispatch with a zero count in any of the three dimensions is invalid. First, the...
PT-2026-51825
Name of the Vulnerable Software and Affected Versions Apple M1 GPUs affected versions not specified Description Apple M1 GPUs retain register file data between compute shader dispatches from different processes. This allows a sandboxed Metal attacker application to execute a GPU reader shader to...
EUVD-2020-28915
Malware in sbrugna...
SUSE CVE-2020-8002
A NULL pointer dereference in vrendrenderer.c in virglrenderer through 0.8.1 allows attackers to cause a denial of service via commands that attempt to launch a grid without previously providing a Compute Shader CS...
NVIDIA D3D10 Driver Shader Functionality DCL_INDEXRANGE instruction memory corruption vulnerability
Talos Vulnerability Report TALOS-2022-1604 NVIDIA D3D10 Driver Shader Functionality DCLINDEXRANGE instruction memory corruption vulnerability December 6, 2022 CVE Number CVE-2022-34671 SUMMARY A memory corruption vulnerability exists in the Shader Functionality DCLINDEXRANGE instruction...
NVIDIA D3D10 Driver Shader Functionality MOV instruction memory corruption vulnerability
Talos Vulnerability Report TALOS-2022-1603 NVIDIA D3D10 Driver Shader Functionality MOV instruction memory corruption vulnerability December 6, 2022 CVE Number CVE-2022-34671 SUMMARY A memory corruption vulnerability exists in the Shader Functionality MOV instruction index functionality of NVIDIA...
NVIDIA nvwgf2umx_cfg.dll shader DCL_RESOURCE_STRUCTURED memory corruption vulnerability
Summary A memory corruption vulnerability exists in the shader DCLRESOURCESTRUCTURED functionality of NVIDIA D3D10 Driver, version 496.76, 30.0.14.9676. A specially-crafted executable/shader file can lead to an out-of-bounds write. This vulnerability potentially could be triggered from guest...
Denial Of Service (DoS)
libvirglrenderer.so is vulnerable to denial of service DoS. When a malicious command to launch a grid is provided without a Compute Shader CS, it leads to texture allocation failure and a null pointer dereference in vrendrendererresourceallocatedtexture...
DEBIAN-CVE-2020-8002
A NULL pointer dereference in vrendrenderer.c in virglrenderer through 0.8.1 allows attackers to cause a denial of service via commands that attempt to launch a grid without previously providing a Compute Shader CS...
CVE-2020-8002
A NULL pointer dereference in vrendrenderer.c in virglrenderer through 0.8.1 allows attackers to cause a denial of service via commands that attempt to launch a grid without previously providing a Compute Shader CS...
CVE-2020-8002
A NULL pointer dereference in vrendrenderer.c in virglrenderer through 0.8.1 allows attackers to cause a denial of service via commands that attempt to launch a grid without previously providing a Compute Shader CS...
UBUNTU-CVE-2020-8002
A NULL pointer dereference in vrendrenderer.c in virglrenderer through 0.8.1 allows attackers to cause a denial of service via commands that attempt to launch a grid without previously providing a Compute Shader CS...
CVE-2020-8002
A NULL pointer dereference in vrendrenderer.c in virglrenderer through 0.8.1 allows attackers to cause a denial of service via commands that attempt to launch a grid without previously providing a Compute Shader CS...