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Kitploit
Kitploit
•added 2026/10/03 10:14 p.m.•8 views

polychrome-rs

Polychrome This is a example on how to embed a payload into a compute shader. The payload is encrypted and decrypted on the GPU. This is not by any means a complete implementation it misses crucial OPSEC considerations. Usage Generate a payload using your preferred method i used the classic...

6.2AI score
SaveExploits0
Tenable Nessus
Tenable Nessus
•added 2026/08/28 12:00 a.m.•15 views

Unity Linux 20.1050e / 20.1060e / 20.1070e Security Update: virglrenderer (UTSA-2026-093021)

The Unity Linux 20 host has a package installed that is affected by a vulnerability as referenced in the UTSA-2026-093021 advisory. A NULL pointer dereference in vrendrenderer.c in virglrenderer through 0.8.1 allows attackers to cause a denial of service via commands that attempt to launch a grid...

5.5CVSS6AI score0.00342EPSS
SaveExploits0References4
RedhatCVE
RedhatCVE
•added 2026/06/26 9:48 a.m.•19 views

CVE-2026-53139

A flaw was found in the Linux kernel's graphics driver for Broadcom V3D VideoCore V GPUs. This vulnerability occurs when a compute shader dispatch CSD is initiated with zero workgroup counts, which the hardware could misinterpret as a very large number. This misinterpretation could lead to...

5.5CVSS5.8AI score0.00123EPSS
SaveExploits0References4
SUSE CVE
SUSE CVE
•added 2026/06/26 2:12 a.m.•21 views

SUSE CVE-2026-53139

In the Linux kernel, the following vulnerability has been resolved: drm/v3d: Skip CSD when it has zeroed workgroups A compute shader dispatch encodes its workgroup counts in the CFG0..CFG2 registers. Kicking off a dispatch with a zero count in any of the three dimensions is invalid. First, the...

5.5CVSS6AI score0.00123EPSS
SaveExploits0References16
SUSE CVE
SUSE CVE
•added 2026/06/26 2:12 a.m.•20 views

SUSE CVE-2026-53140

In the Linux kernel, the following vulnerability has been resolved: drm/v3d: Fix vaddr leak when indirect CSD has zeroed workgroups v3drewritecsdjobwgcountsfromindirect maps both the indirect buffer and the workgroup buffer and is expected to release them before returning. When any of the workgro...

3.3CVSS5.7AI score0.00122EPSS
SaveExploits0References10
NVD
NVD
•added 2026/06/25 9:16 a.m.•19 views

CVE-2026-53139

In the Linux kernel, the following vulnerability has been resolved: drm/v3d: Skip CSD when it has zeroed workgroups A compute shader dispatch encodes its workgroup counts in the CFG0..CFG2 registers. Kicking off a dispatch with a zero count in any of the three dimensions is invalid. First, the...

5.5CVSS0.00123EPSS
SaveExploits0References7
UbuntuCve
UbuntuCve
•added 2026/06/25 9:16 a.m.•34 views

CVE-2026-53139

In the Linux kernel, the following vulnerability has been resolved: drm/v3d: Skip CSD when it has zeroed workgroups A compute shader dispatch encodes its workgroup counts in the CFG0..CFG2 registers. Kicking off a dispatch with a zero count in any of the three dimensions is invalid. First, the...

5.5CVSS6AI score0.00123EPSS
SaveExploits0References21
OSV
OSV
•added 2026/06/25 9:16 a.m.•16 views

UBUNTU-CVE-2026-53139

In the Linux kernel, the following vulnerability has been resolved: drm/v3d: Skip CSD when it has zeroed workgroups A compute shader dispatch encodes its workgroup counts in the CFG0..CFG2 registers. Kicking off a dispatch with a zero count in any of the three dimensions is invalid. First, the...

6.8CVSS6AI score0.00123EPSS
SaveExploits0References17
EUVD
EUVD
•added 2026/06/25 8:38 a.m.•25 views

EUVD-2026-39231

In the Linux kernel, the following vulnerability has been resolved: drm/v3d: Fix vaddr leak when indirect CSD has zeroed workgroups v3drewritecsdjobwgcountsfromindirect maps both the indirect buffer and the workgroup buffer and is expected to release them before returning. When any of the workgro...

5.7AI score0.00122EPSS
SaveExploits0References4
CVE
CVE
•added 2026/06/25 8:38 a.m.•50 views

CVE-2026-53140

The CVE-2026-53140 issue pertains to the Linux kernel drm/v3d driver. A fault in v3d_rewrite_csd_job_wg_counts_from_indirect() maps both the indirect buffer and the workgroup buffer and, if any workgroup count read from the buffer is zero, the cleanup is skipped on an early exit, leaking the virt...

5.5CVSS5.7AI score0.00122EPSS
SaveExploits0References4Affected Software1
attackerkb
attackerkb
•added 2026/06/25 8:38 a.m.•11 views

CVE-2026-53139

In the Linux kernel, the following vulnerability has been resolved: drm/v3d: Skip CSD when it has zeroed workgroups A compute shader dispatch encodes its workgroup counts in the CFG0..CFG2 registers. Kicking off a dispatch with a zero count in any of the three dimensions is invalid. First, the...

6AI score0.00123EPSS
SaveExploits0References8Affected Software1
CVE
CVE
•added 2026/06/25 8:38 a.m.•52 views

CVE-2026-53139

CVE-2026-53139 concerns the Linux kernel drm/v3d path where a compute shader dispatch with zeroed workgroup counts (CFG0..CFG2) could be mishandled; the fix ensures the indirect CSD job is not submitted when any dimension is zero, causing the dispatch to complete as a no-op. Connected sources sho...

5.5CVSS6AI score0.00123EPSS
SaveExploits0References7Affected Software1
Cvelist
Cvelist
•added 2026/06/25 8:38 a.m.•56 views

CVE-2026-53139 drm/v3d: Skip CSD when it has zeroed workgroups

In the Linux kernel, the following vulnerability has been resolved: drm/v3d: Skip CSD when it has zeroed workgroups A compute shader dispatch encodes its workgroup counts in the CFG0..CFG2 registers. Kicking off a dispatch with a zero count in any of the three dimensions is invalid. First, the...

0.00123EPSS
SaveExploits0References7
OSV
OSV
•added 2026/06/25 8:38 a.m.•17 views

CVE-2026-53139 drm/v3d: Skip CSD when it has zeroed workgroups

In the Linux kernel, the following vulnerability has been resolved: drm/v3d: Skip CSD when it has zeroed workgroups A compute shader dispatch encodes its workgroup counts in the CFG0..CFG2 registers. Kicking off a dispatch with a zero count in any of the three dimensions is invalid. First, the...

5.9AI score
SaveExploits0References10
Positive Technologies
Positive Technologies
•added 2026/06/25 12:00 a.m.•29 views

PT-2026-52235

Name of the Vulnerable Software and Affected Versions Linux kernel affected versions not specified Description An issue exists in the drm/v3d component where a compute shader dispatch CSD may be initiated with zero workgroup counts in the CFG0, CFG1, or CFG2 registers. This occurs during indirect...

5.5CVSS6AI score0.00123EPSS
SaveExploits0
Rapid7 Vulnerability Database (full)
Rapid7 Vulnerability Database (full)
•added 2026/06/25 12:00 a.m.•3 views

CVE-2026-53139: Undefined Security Weakness

In the Linux kernel, the following vulnerability has been resolved: drm/v3d: Skip CSD when it has zeroed workgroups A compute shader dispatch encodes its workgroup counts in the CFG0..CFG2 registers. Kicking off a dispatch with a zero count in any of the three dimensions is invalid. First, the...

5.5CVSS6AI score0.00123EPSS
SaveExploits0References8
Vulnrichment
Vulnrichment
•added 2026/06/24 12:00 a.m.•15 views

CVE-2026-49269

Apple M1 GPUs retain register file data between compute shader dispatches from different processes. A sandboxed Metal attacker app can run a GPU reader shader that reads stale register values left by a separate sandboxed victim app. In the proof of concept, GPUVictim.app generates a fresh random...

5.8AI score0.00416EPSS
SaveExploits0References1
Positive Technologies
Positive Technologies
•added 2026/06/24 12:00 a.m.•37 views

PT-2026-51825

Name of the Vulnerable Software and Affected Versions Apple M1 GPUs affected versions not specified Description Apple M1 GPUs retain register file data between compute shader dispatches from different processes. This allows a sandboxed Metal attacker application to execute a GPU reader shader to...

8.6CVSS5.8AI score0.00416EPSS
SaveExploits0References5
EUVD
EUVD
•added 2025/10/07 12:30 a.m.•14 views

EUVD-2020-28915

Malware in sbrugna...

5.5CVSS5.4AI score0.00342EPSS
SaveExploits0References5
SUSE CVE
SUSE CVE
•added 2023/02/15 4:01 a.m.•11 views

SUSE CVE-2020-8002

A NULL pointer dereference in vrendrenderer.c in virglrenderer through 0.8.1 allows attackers to cause a denial of service via commands that attempt to launch a grid without previously providing a Compute Shader CS...

5.5CVSS6.9AI score0.00342EPSS
SaveExploits0References3
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