581 matches found
CVE-2005-1655
AOL Instant Messenger (AIM) 5.5.x and earlier is affected. The vulnerability arises when the client handles a font tag with an invalid smiley icon location in the sml parameter, allowing a remote attacker to cause a denial of service (client crash). The affected component is the AIM client’s pars...
CVE-2005-1655: Undefined Security Weakness
AOL Instant Messenger 5.5.x and earlier allows remote attackers to cause a denial of service client crash via an invalid smiley icon location in the sml parameter of a font tag...
CVE-2005-1326: Undefined Security Weakness
Buffer overflow in VooDoo cIRCle BOTNET before 1.0.33 allows remote authenticated attackers to cause a denial of service client crash via a crafted packet...
CVE-2005-0573
Gaim 1.1.3 on Windows systems allows remote attackers to cause a denial of service client crash via a file transfer in which the filename contains "" or "" parenthesis characters...
CVE-2005-0573: Undefined Security Weakness
Gaim 1.1.3 on Windows systems allows remote attackers to cause a denial of service client crash via a file transfer in which the filename contains "" or "" parenthesis characters...
CVE-2004-1751
Ground Control II: Operation Exodus 1.0.0.7 and earlier allows remote servers to cause a denial of service client or server crash via a large packet, which generates a "Message too long" socket error that is treated as a critical error...
CVE-2004-1539
Halo: Combat Evolved 1.05 and earlier allows remote game servers to cause a denial of service client crash via a long value in a game server reply, which triggers a NULL dereference...
CVE-2004-1542: Undefined Security Weakness
Buffer overflow in Soldier of Fortune II 1.03 Gold and earlier allows remote attackers to cause a denial of service server or client crash via a long 1 query or 2 reply...
CVE-2004-1539: Undefined Security Weakness
Halo: Combat Evolved 1.05 and earlier allows remote game servers to cause a denial of service client crash via a long value in a game server reply, which triggers a NULL dereference...
CVE-2004-1220
Battlefield 1942 1.6.19 and earlier, and Battlefield Vietnam 1.2 and earlier, allows a remote master server to cause a denial of service client crash via a server reply that contains a large numplayers value, which triggers a null dereference...
CVE-2004-1539
Halo: Combat Evolved 1.05 and earlier allows remote game servers to cause a denial of service client crash via a long value in a game server reply, which triggers a NULL dereference...
CVE-2004-1220
Battlefield 1942 (1.6.19 and earlier) and Battlefield Vietnam (1.2 and earlier) are affected. A remote master server can cause a denial of service (client crash) by replying with a large numplayers value, which triggers a null dereference on the client. This describes the vulnerability and impact...
CVE-2004-1220
Battlefield 1942 1.6.19 and earlier, and Battlefield Vietnam 1.2 and earlier, allows a remote master server to cause a denial of service client crash via a server reply that contains a large numplayers value, which triggers a null dereference...
Broadcast client crash in Battlefield 1942 1.6.19 and Vietnam 1.2
Luigi Auriemma Application: Battlefield 1942 and Vietnam http://www.battlefield1942.com Versions: Battlefield 1942 = 1.6.19 Battlefield Vietnam = 1.2 Platforms: Windows and Mac Bug: client crash Exploitation: remote, versus clients broadcast Date: 07 December 2004 Author: Luigi Auriemma e-mail:...
Battlefield 1942 1.6.19 + Vietnam 1.2 - Broadcast Client Crash
Battlefield 1942 1.6.19 + Vietnam 1.2 - Broadcast Client Crash / by Luigi Auriemma / include include include ifdef WIN32 include / Header file used for manage errors in Windows It support socket and errno too this header replace the previous sockerrX.h / include include void stderrvoid char error...
Battlefield 1942 1.6.19 + Vietnam 1.2 - Broadcast Client Crash
/ by Luigi Auriemma / include include include ifdef WIN32 include / Header file used for manage errors in Windows It support socket and errno too this header replace the previous sockerrX.h / include include void stderrvoid char error; switchWSAGetLastError case 10004: error = "Interrupted system...
Battlefield 1942 <= 1.6.19 and Vietnam <= 1.2 Broadcast Client Crash
Exploit for unknown platform in category dos / poc ==================================================================== Battlefield 1942 include include ifdef WIN32 include / Header file used for manage errors in Windows It support socket and errno too this header replace the previous sockerrX.h ...
Broadcast client crash in Halo 1.05
Luigi Auriemma Application: Halo: Combat Evolved http://www.microsoft.com/games/pc/halo.aspx Versions: = 1.05 Platforms: Windows and MacOS Bug: crash Exploitation: remote, versus clients broadcast Date: 22 November 2004 Author: Luigi Auriemma e-mail: [email protected] web:...
Halo 1.05 - Broadcast Client Crash
Halo 1.05 - Broadcast Client Crash / by Luigi Auriemma / include include include ifdef WIN32 include / Header file used for manage errors in Windows It support socket and errno too this header replace the previous sockerrX.h / include include void stderrvoid char error; switchWSAGetLastError case...
Halo 1.05 - Broadcast Client Crash
/ by Luigi Auriemma / include include include ifdef WIN32 include / Header file used for manage errors in Windows It support socket and errno too this header replace the previous sockerrX.h / include include void stderrvoid char error; switchWSAGetLastError case 10004: error = "Interrupted system...