A memory leak in the component CConsole::Chain of Teeworlds v0.7.5 allows attackers to cause a Denial of Service (DoS) via opening a crafted...
7.5CVSS
7.2AI Score
0.001EPSS
A heap use-after-free in the component CDataFileReader::GetItem of teeworlds v0.7.5 allows attackers to cause a Denial of Service (DoS) via a crafted map...
5.5CVSS
5.3AI Score
0.0005EPSS
engine/server/server.cpp in Teeworlds 0.6.x before 0.6.3 allows remote attackers to read memory and cause a denial of service (crash) via unspecified...
6.6AI Score
0.015EPSS
Teeworlds up to and including 0.7.5 is vulnerable to Buffer Overflow. A map parser does not validate m_Channels value coming from a map file, leading to a buffer overflow. A malicious server may offer a specially crafted map that will overwrite client's stack causing denial of service or code...
7.8CVSS
7.6AI Score
0.002EPSS
9.8CVSS
9.4AI Score
0.005EPSS
CServer::SendMsg in engine/server/server.cpp in Teeworlds 0.7.x before 0.7.5 allows remote attackers to shut down the...
7.5CVSS
7.3AI Score
0.015EPSS
In Teeworlds 0.7.2, there is an integer overflow in CMap::Load() in engine/shared/map.cpp that can lead to a buffer overflow, because multiplication of width and height is...
9.8CVSS
9.5AI Score
0.006EPSS
In Teeworlds 0.7.2, there is a failed bounds check in CDataFileReader::GetData() and CDataFileReader::ReplaceData() and related functions in engine/shared/datafile.cpp that can lead to an arbitrary free and out-of-bounds pointer write, possibly resulting in remote code...
9.8CVSS
9.6AI Score
0.02EPSS
In Teeworlds 0.7.2, there is an integer overflow in CDataFileReader::Open() in engine/shared/datafile.cpp that can lead to a buffer overflow and possibly remote code execution, because size-related multiplications are...
9.8CVSS
9.7AI Score
0.055EPSS
In Teeworlds before 0.6.5, connection packets could be forged. There was no challenge-response involved in the connection build up. A remote attacker could send connection packets from a spoofed IP address and occupy all server slots, or even use them for a reflection attack using map download...
7.5CVSS
7.3AI Score
0.023EPSS
The CClient::ProcessServerPacket method in engine/client/client.cpp in Teeworlds before 0.6.4 allows remote servers to write to arbitrary physical memory locations and possibly execute arbitrary code via vectors involving snap...
9.8CVSS
9.3AI Score
0.012EPSS