Buffer overflow in the Quake 3 Engine, as used by (1) ET 2.60, (2) Return to Castle Wolfenstein 1.41, and (3) Quake III Arena 1.32b allows remote attackers to execute arbitrary commands via a long remapShader...
7.6AI Score
0.056EPSS
Quake 3 engine, as used in multiple games, allows remote attackers to cause a denial of service (client disconnect) via a long message, which is not properly truncated and causes the engine to process the remaining data as if it were network...
7.5AI Score
0.017EPSS
Quake 3 arena 1.29f and 1.29g allows remote attackers to cause a denial of service (crash) via a malformed connection packet that begins with several char-255...
6.8AI Score
0.011EPSS
Quake3 Arena allows malicious server operators to read or modify files on a client via a dot dot (..)...
7.2AI Score
0.003EPSS