The read_game_map function in src/terrain_translation.cpp in Wesnoth before r32987 allows remote attackers to cause a denial of service (memory consumption and daemon hang) via a map with a large (1) width or (2) height.
launchpad.net/bugs/335089
launchpad.net/bugs/336396
packages.debian.org/changelogs/pool/main/w/wesnoth/wesnoth_1.4.7-4/changelog
packages.debian.org/changelogs/pool/main/w/wesnoth/wesnoth_1.5.12-1/changelog
svn.gna.org/viewcvs/wesnoth/trunk/src/terrain_translation.cpp?r2=32987&rev=32987&r1=31859&dir_pagestart=200
svn.gna.org/viewcvs/wesnoth/trunk/src/terrain_translation.cpp?rev=33078&dir_pagestart=200&view=log
exchange.xforce.ibmcloud.com/vulnerabilities/49294
gna.org/bugs/index.php?13031