Stack-based buffer overflow in the logging function in the Unreal engine, possibly 2003 and 2004, as used in the internal web server, allows remote attackers to cause a denial of service (application crash) via a request for a long .gif filename in the images/ directory, related to conversion from Unicode to ASCII.
CPE | Name | Operator | Version |
---|---|---|---|
unreal_engine | eq | 2003 | |
unreal_engine | eq | 2004 |