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Gamifying Cyber Governance: A Virtual Escape Room to Transform Cybersecurity Policy Education

🗓️ 15 Jan 2026 00:00:00Reported by William Hughes, Adrita Rahman, Khondokar Fida HasanType 
packetstormnews
 packetstormnews
🔗 packetstorm.news👁 5 Views

A 3D virtual escape room for cybersecurity governance education that enhances policy development and practical skills.

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