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tetrinet-1.13.dos.txt

🗓️ 19 Nov 2000 00:00:00Reported by m4dskill.orgType 
packetstorm
 packetstorm
🔗 packetstormsecurity.com👁 33 Views

Bug in Tetrinet v1.13 causes server halt if connected via telnet, disrupting player connections.

Code
`Hi,  
  
I found a bug in Tetrinet v1.13 PUBLIC RELEASE.  
If you connect with telnet on the Tetrinet port, and press 'enter' once,   
keeping the connection idle, will halt all other processes. No one else will   
be able to connect, send msgs, etc. The players normally see the status of   
the other players, but won't be able to see 'm continue now. Result: most   
players think they're disconnected, or very lagged. They disconnect :).  
But, if you disconnect, everything what happened when it was not able to be   
processed, will be emmediatly processed, so if the server was in a game, it   
would probably be ruined.  
  
SkyriM  
MaD SKiLL 'H'  
[email protected]  
http://www.m4dskill.org  
`

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19 Nov 2000 00:00Current
7.4High risk
Vulners AI Score7.4
33