| Reporter | Title | Published | Views | Family All 13 |
|---|---|---|---|---|
| RealPlayer for Windows < 16.0.1.18 Heap Buffer Overflow Vulnerability | 27 Mar 201300:00 | – | nessus | |
| RealPlayer for Mac < 12.0.1.1738 Heap Buffer Overflow | 27 Mar 201300:00 | – | nessus | |
| RealPlayer for Windows < 16.0.1.18 MP4 Heap-Based Buffer Overflow | 20 Mar 201300:00 | – | nessus | |
| CVE-2013-1750 | 20 Mar 201318:00 | – | cve | |
| CVE-2013-1750 | 20 Mar 201318:00 | – | cvelist | |
| EUVD-2013-1777 | 7 Oct 202500:30 | – | euvd | |
| CVE-2013-1750 | 20 Mar 201318:55 | – | nvd | |
| RealNetworks RealPlayer Heap Based BoF Vulnerability - Windows | 14 May 201300:00 | – | openvas | |
| RealNetworks RealPlayer Heap Based BoF Vulnerability - Mac OS X | 14 May 201300:00 | – | openvas | |
| RealNetworks RealPlayer Heap Based BoF Vulnerability (Mac OS X) | 14 May 201300:00 | – | openvas |
| Source | Link |
|---|---|
| service | www.service.real.com/realplayer/security/03152013_player/en |
| cxsecurity | www.cxsecurity.com/cveshow/CVE-2013-1750 |
| scip | www.scip.ch/en/ |
###############################################################################
# OpenVAS Vulnerability Test
# $Id: gb_realplayer_heap_based_bof_vuln_win.nasl 6074 2017-05-05 09:03:14Z teissa $
#
# RealNetworks RealPlayer Heap Based BoF Vulnerability (Windows)
#
# Authors:
# Arun Kallavi <[email protected]>
#
# Copyright:
# Copyright (c) 2013 Greenbone Networks GmbH, http://www.greenbone.net
#
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License version 2
# (or any later version), as published by the Free Software Foundation.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software
# Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
###############################################################################
tag_impact = "Successful exploitation allows remote attackers to to cause heap
based buffer overflow leading to arbitrary code execution or denial of
service condition.
Impact Level: System/Application";
tag_affected = "RealPlayer version 16.0.0.0 and prior";
tag_insight = "Flaw due to improper sanitization of user-supplied input when parsing MP4
files.";
tag_solution = "Upgrade to RealPlayer version 16.0.1.18 or later,
For updates refer to http://www.real.com/player";
tag_summary = "This host is installed with RealPlayer which is prone to heap
based buffer overflow vulnerability.";
if(description)
{
script_id(803601);
script_version("$Revision: 6074 $");
script_cve_id("CVE-2013-1750");
script_bugtraq_id(58539);
script_tag(name:"cvss_base", value:"9.3");
script_tag(name:"cvss_base_vector", value:"AV:N/AC:M/Au:N/C:C/I:C/A:C");
script_tag(name:"last_modification", value:"$Date: 2017-05-05 11:03:14 +0200 (Fri, 05 May 2017) $");
script_tag(name:"creation_date", value:"2013-05-14 18:27:30 +0530 (Tue, 14 May 2013)");
script_name("RealNetworks RealPlayer Heap Based BoF Vulnerability (Windows)");
script_xref(name : "URL" , value : "http://www.scip.ch/en/?vuldb.8026");
script_xref(name : "URL" , value : "http://cxsecurity.com/cveshow/CVE-2013-1750");
script_xref(name : "URL" , value : "http://service.real.com/realplayer/security/03152013_player/en");
script_category(ACT_GATHER_INFO);
script_copyright("Copyright (c) 2013 Greenbone Networks GmbH");
script_family("General");
script_dependencies("gb_realplayer_detect_win.nasl");
script_mandatory_keys("RealPlayer/Win/Ver");
script_tag(name : "impact" , value : tag_impact);
script_tag(name : "affected" , value : tag_affected);
script_tag(name : "insight" , value : tag_insight);
script_tag(name : "solution" , value : tag_solution);
script_tag(name : "summary" , value : tag_summary);
script_tag(name:"qod_type", value:"registry");
script_tag(name:"solution_type", value:"VendorFix");
exit(0);
}
include("version_func.inc");
## Variable Initialization
rpVer = "";
## Get RealPlayer version from KB
rpVer = get_kb_item("RealPlayer/Win/Ver");
if(!rpVer){
exit(0);
}
## Check for Realplayer version <= 16.0.0.0
if(version_is_less_equal(version:rpVer, test_version:"16.0.0.0"))
{
security_message(0);
exit(0);
}
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