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nessusThis script is Copyright (C) 2003-2022 and is owned by Tenable, Inc. or an Affiliate thereof.GAMESPY_DETECT.NASL
HistoryJan 22, 2003 - 12:00 a.m.

GameSpy 3D Based Games Spoofed UDP Response Amplification DDoS

2003-01-2200:00:00
This script is Copyright (C) 2003-2022 and is owned by Tenable, Inc. or an Affiliate thereof.
www.tenable.com
21

5 Medium

CVSS2

Attack Vector

NETWORK

Attack Complexity

LOW

Authentication

NONE

Confidentiality Impact

NONE

Integrity Impact

NONE

Availability Impact

PARTIAL

AV:N/AC:L/Au:N/C:N/I:N/A:P

0.029 Low

EPSS

Percentile

90.9%

The remote host is running a GameSpy server. This service is used to host a gaming server.

Since it uses UDP as its transport layer and sends multiple UDP packets in response to one request, an attacker can abuse it to flood a third-party host with traffic by sending a spoofed UDP packet with the IP address of their target as the source field.

#%NASL_MIN_LEVEL 70300
#
# (C) Tenable Network Security, Inc.
#

include('deprecated_nasl_level.inc');
include('compat.inc');

if (description)
{
  script_id(11211);
  script_version("1.26");
  script_set_attribute(attribute:"plugin_modification_date", value:"2022/04/11");

  script_cve_id("CVE-2003-1354");
  script_bugtraq_id(6636);

  script_name(english:"GameSpy 3D Based Games Spoofed UDP Response Amplification DDoS");

  script_set_attribute(attribute:"synopsis", value:
"A game server is running on the remote host.");
  script_set_attribute(attribute:"description", value:
"The remote host is running a GameSpy server.  This service is used to
host a gaming server. 

Since it uses UDP as its transport layer and sends multiple UDP packets
in response to one request, an attacker can abuse it to flood a
third-party host with traffic by sending a spoofed UDP packet with the
IP address of their target as the source field.");
  # http://web.archive.org/web/20040623082035/http://www.pivx.com/kristovich/adv/mk001/
  script_set_attribute(attribute:"see_also", value:"http://www.nessus.org/u?7d9bb249");
  script_set_attribute(attribute:"solution", value:
"Filter incoming traffic to this port or disable the service.");
  script_set_cvss_base_vector("CVSS2#AV:N/AC:L/Au:N/C:N/I:N/A:P");
  script_set_cvss_temporal_vector("CVSS2#E:POC/RL:OF/RC:C");

  script_set_attribute(attribute:"exploitability_ease", value:"Exploits are available");
  script_set_attribute(attribute:"exploit_available", value:"true");
  script_cwe_id(119);

  script_set_attribute(attribute:"plugin_publication_date", value:"2003/01/22");

  script_set_attribute(attribute:"plugin_type", value:"remote");
  script_set_attribute(attribute:"cpe", value:"cpe:/a:gamespy:gamespy_sdk_cd-key_validation_toolkit");
  script_set_attribute(attribute:"thorough_tests", value:"true");
  script_end_attributes();

  script_category(ACT_GATHER_INFO);
  script_family(english:"Denial of Service");

  script_copyright(english:"This script is Copyright (C) 2003-2022 and is owned by Tenable, Inc. or an Affiliate thereof.");

  script_require_keys("Settings/ThoroughTests");

  exit(0);
}

# There's <official port> to bind a gamespy server to, and
# scanning all the UDP ports would take too much time. We try
# a list of common ports instead.
include("audit.inc");
include('global_settings.inc');

if (!thorough_tests) audit(AUDIT_THOROUGH);

port[0] = 7777;
port[1] = 8888;
port[2] = 12203;
port[3] = 12204;
port[4] = 14567;
port[5] = 14570;
port[6] = 22000;
port[7] = 23000;
port[8] = 27015;
port[9] = 27016;
port[10] = 27960;
port[11] = 27961;
port[12] = 28001;
port[13] = 28002;
port[14] = 28016;
port[15] = 28020;
port[16] = 28040;
port[17] = 28672;

port[18] = 0;

for(i=0;port[i];i=i+1)
{
if (! get_udp_port_state(port)) continue;
soc = open_sock_udp(port[i]);
if ( ! soc ) continue;
send(socket:soc, data:string("\\players\\rules\\status\\packets\\"));
r = recv(socket:soc, length:4096, timeout:2);
if(strlen(r) > 0)
 {
 if(("disconnect" >< r) ||
    (strlen(r) == 4 && ord(r[0]) == 0x00 && ord(r[1]) == 0x40))
    	{
	set_kb_item(name:"Services/udp/gamespy", value:port[i]);
	security_warning(port:port[i], proto:"udp");
	exit(0);
	}
 }
 close(soc);
}
audit(AUDIT_HOST_NOT, 'affected');
VendorProductVersionCPE
gamespygamespy_sdk_cd-key_validation_toolkitcpe:/a:gamespy:gamespy_sdk_cd-key_validation_toolkit

5 Medium

CVSS2

Attack Vector

NETWORK

Attack Complexity

LOW

Authentication

NONE

Confidentiality Impact

NONE

Integrity Impact

NONE

Availability Impact

PARTIAL

AV:N/AC:L/Au:N/C:N/I:N/A:P

0.029 Low

EPSS

Percentile

90.9%

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