7.5 High
CVSS2
Access Vector
NETWORK
Access Complexity
LOW
Authentication
NONE
Confidentiality Impact
PARTIAL
Integrity Impact
PARTIAL
Availability Impact
PARTIAL
AV:N/AC:L/Au:N/C:P/I:P/A:P
0.106 Low
EPSS
Percentile
95.0%
UFO2000 is a multi-player, turn-based tactical simulation.
Five vulnerabilities were found: a buffer overflow in recv_add_unit(); a problem with improperly trusting user-supplied string information in decode_stringmap(); several issues with array manipulation via various commands during play; an SQL injection in server_protocol.cpp; and finally, a second buffer overflow in recv_map_data().
An attacker could send crafted network traffic as part of a multi-player game that could result in remote code execution on the remote opponent or the server. A remote attacker could also run arbitrary SQL queries against the server account database, and perform a Denial of Service on a remote opponent by causing the game to crash.
There is no known workaround at this time.
UFO2000 currently depends on the dumb-0.9.2 library, which has been removed from portage due to security problems (GLSA 200608-14) . Because of this, UFO2000 has been masked, and we recommend unmerging the package until the next beta release can remove the dependency on dumb.
# emerge --ask --verbose --unmerge ufo2000
OS | Version | Architecture | Package | Version | Filename |
---|---|---|---|---|---|
Gentoo | any | all | games-strategy/ufo2000 | < 0.7.1062 | UNKNOWN |