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gentooGentoo FoundationGLSA-200608-16
HistoryAug 10, 2006 - 12:00 a.m.

Warzone 2100 Resurrection: Multiple buffer overflows

2006-08-1000:00:00
Gentoo Foundation
security.gentoo.org
11

7.5 High

CVSS2

Attack Vector

NETWORK

Attack Complexity

LOW

Authentication

NONE

Confidentiality Impact

PARTIAL

Integrity Impact

PARTIAL

Availability Impact

PARTIAL

AV:N/AC:L/Au:N/C:P/I:P/A:P

0.139 Low

EPSS

Percentile

95.7%

Background

Warzone 2100 Resurrection is a real-time strategy game, developed by Pumpkin Studios and published by Eidos Interactive.

Description

Luigi Auriemma discovered two buffer overflow vulnerabilities in Warzone 2100 Resurrection. The recvTextMessage function of the Warzone 2100 Resurrection server and the NETrecvFile function of the client use insufficiently sized buffers.

Impact

A remote attacker could exploit these vulnerabilities by sending specially crafted input to the server, or enticing a user to load a specially crafted file from a malicious server. This may result in the execution of arbitrary code with the permissions of the user running Warzone 2100 Resurrection.

Workaround

There is no known workaround for this issue.

There is no known workaround at this time.

Resolution

All Warzone 2100 Resurrection users should upgrade to the latest version:

 # emerge --sync
 # emerge --ask --oneshot --verbose ">=games-strategy/warzone2100-2.0.4"
OSVersionArchitecturePackageVersionFilename
Gentooanyallgames-strategy/warzone2100<= 2.0.3UNKNOWN

7.5 High

CVSS2

Attack Vector

NETWORK

Attack Complexity

LOW

Authentication

NONE

Confidentiality Impact

PARTIAL

Integrity Impact

PARTIAL

Availability Impact

PARTIAL

AV:N/AC:L/Au:N/C:P/I:P/A:P

0.139 Low

EPSS

Percentile

95.7%

Related for GLSA-200608-16