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freebsdFreeBSDB6069837-AADC-11DF-82DF-0015F2DB7BDE
HistoryJun 27, 2010 - 12:00 a.m.

OpenTTD -- Denial of service (server) via infinite loop

2010-06-2700:00:00
vuxml.freebsd.org
12

CVSS2

5

Attack Vector

NETWORK

Attack Complexity

LOW

Authentication

NONE

Confidentiality Impact

NONE

Integrity Impact

NONE

Availability Impact

PARTIAL

AV:N/AC:L/Au:N/C:N/I:N/A:P

EPSS

0.09

Percentile

94.6%

The OpenTTD Team reports:

When multiple commands are queued (at the server) for execution
in the next game tick and an client joins the server can get into
an infinite loop. With the default settings triggering this bug
is difficult (if not impossible), however the larger value of
the “frame_freq” setting is easier it is to trigger the bug.

OSVersionArchitecturePackageVersionFilename
FreeBSDanynoarchopenttd= 1.0.1UNKNOWN
FreeBSDanynoarchopenttd< 1.0.3UNKNOWN

CVSS2

5

Attack Vector

NETWORK

Attack Complexity

LOW

Authentication

NONE

Confidentiality Impact

NONE

Integrity Impact

NONE

Availability Impact

PARTIAL

AV:N/AC:L/Au:N/C:N/I:N/A:P

EPSS

0.09

Percentile

94.6%