Unreal Tournament 3 - Memory Corruption (Denial of Service)
| Reporter | Title | Published | Views | Family All 5 |
|---|---|---|---|---|
| CVE-2008-3409 | 30 Jul 200800:00 | – | circl | |
| CVE-2008-3409 | 31 Jul 200817:00 | – | cve | |
| CVE-2008-3409 | 31 Jul 200817:00 | – | cvelist | |
| CVE-2008-3409 | 31 Jul 200817:41 | – | nvd | |
| Buffer overflow | 31 Jul 200817:41 | – | prion |
source: https://www.securityfocus.com/bid/30430/info
Unreal Tournament 3 is prone to multiple remote vulnerabilities, including a denial-of-service issue and a memory-corruption issue.
An attacker can exploit these issues to execute arbitrary code within the context of the affected application or cause the application to crash.
These issues affect the following versions:
Unreal Tournament 3 1.3beta4
Unreal Tournament 3 1.2 and prior
https://gitlab.com/exploit-database/exploitdb-bin-sploits/-/raw/main/bin-sploits/32127.zipData
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09 Mar 2014 00:00Current
5.8Medium risk
Vulners AI Score5.8
CVSS 27.5
EPSS0.11015