Epic Games Unreal Engine 436 - Client Unreal URL Denial of Service
| Reporter | Title | Published | Views | Family All 5 |
|---|---|---|---|---|
| CVE-2003-1431 | 23 Oct 200701:00 | – | cve | |
| CVE-2003-1431 | 23 Oct 200701:00 | – | cvelist | |
| EUVD-2003-1421 | 7 Oct 202500:30 | – | euvd | |
| CVE-2003-1431 | 31 Dec 200305:00 | – | nvd | |
| Unreal Engine Multiple Remote Vulnerabilities | 12 Feb 200300:00 | – | nessus |
source: https://www.securityfocus.com/bid/6774/info
t has been reported that a memory corruption bug exists in games based on the Unreal Engine. Under some circumstances, when the game client connects to a server using a excessive length Unreal URL it may be possible for the malformed URL to write over sensitive areas of stack memory causing the client to crash.
unreal://(261 chars)[EIP_byte2][EIP_byte1]
unreal://(258 chars)Data
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24 Oct 2012 00:00Current
5.8Medium risk
Vulners AI Score5.8
CVSS 27.1
EPSS0.05245