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Epic Games Unreal Engine 436 - Client Unreal URL Denial of Service

🗓️ 05 Feb 2003 00:00:00Reported by Auriemma LuigiType 
exploitdb
 exploitdb
🔗 www.exploit-db.com👁 24 Views

Memory corruption bug in Unreal Engine 436 may lead to client crashes via excessive URL length.

Related
Code
ReporterTitlePublishedViews
Family
cve
CVE
CVE-2003-1431
23 Oct 200701:00
cve
cvelist
Cvelist
CVE-2003-1431
23 Oct 200701:00
cvelist
euvd
EUVD
EUVD-2003-1421
7 Oct 202500:30
euvd
nvd
NVD
CVE-2003-1431
31 Dec 200305:00
nvd
nessus
Tenable Nessus
Unreal Engine Multiple Remote Vulnerabilities
12 Feb 200300:00
nessus
source: https://www.securityfocus.com/bid/6774/info

t has been reported that a memory corruption bug exists in games based on the Unreal Engine. Under some circumstances, when the game client connects to a server using a excessive length Unreal URL it may be possible for the malformed URL to write over sensitive areas of stack memory causing the client to crash.

unreal://(261 chars)[EIP_byte2][EIP_byte1]
unreal://(258 chars)

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24 Oct 2012 00:00Current
5.8Medium risk
Vulners AI Score5.8
CVSS 27.1
EPSS0.05245
24