6.8 Medium
CVSS2
Attack Vector
NETWORK
Attack Complexity
MEDIUM
Authentication
NONE
Confidentiality Impact
PARTIAL
Integrity Impact
PARTIAL
Availability Impact
PARTIAL
AV:N/AC:M/Au:N/C:P/I:P/A:P
8.8 High
CVSS3
Attack Vector
NETWORK
Attack Complexity
LOW
Privileges Required
NONE
User Interaction
REQUIRED
Scope
UNCHANGED
Confidentiality Impact
HIGH
Integrity Impact
HIGH
Availability Impact
HIGH
CVSS:3.0/AV:N/AC:L/PR:N/UI:R/S:U/C:H/I:H/A:H
0.002 Low
EPSS
Percentile
61.1%
The Battle for Wesnoth Project version 1.7.0 through 1.14.3 contains a Code Injection vulnerability in the Lua scripting engine that can result in code execution outside the sandbox. This attack appear to be exploitable via Loading specially-crafted saved games, networked games, replays, and player content.
OS | Version | Architecture | Package | Version | Filename |
---|---|---|---|---|---|
Debian | 11 | all | wesnoth-1.14 | < 1:1.14.4-1 | wesnoth-1.14_1:1.14.4-1_all.deb |
6.8 Medium
CVSS2
Attack Vector
NETWORK
Attack Complexity
MEDIUM
Authentication
NONE
Confidentiality Impact
PARTIAL
Integrity Impact
PARTIAL
Availability Impact
PARTIAL
AV:N/AC:M/Au:N/C:P/I:P/A:P
8.8 High
CVSS3
Attack Vector
NETWORK
Attack Complexity
LOW
Privileges Required
NONE
User Interaction
REQUIRED
Scope
UNCHANGED
Confidentiality Impact
HIGH
Integrity Impact
HIGH
Availability Impact
HIGH
CVSS:3.0/AV:N/AC:L/PR:N/UI:R/S:U/C:H/I:H/A:H
0.002 Low
EPSS
Percentile
61.1%