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cve[email protected]CVE-2010-2702
HistoryJul 12, 2010 - 5:30 p.m.

CVE-2010-2702

2010-07-1217:30:00
CWE-119
web.nvd.nist.gov
22
cve-2010-2702
buffer overflow
ugameengine
updateconnectingmessage
unreal engine
remote code execution
download request

8.8 High

AI Score

Confidence

Low

9.3 High

CVSS2

Access Vector

NETWORK

Access Complexity

MEDIUM

Authentication

NONE

Confidentiality Impact

COMPLETE

Integrity Impact

COMPLETE

Availability Impact

COMPLETE

AV:N/AC:M/Au:N/C:C/I:C/A:C

0.07 Low

EPSS

Percentile

93.9%

Buffer overflow in the UGameEngine::UpdateConnectingMessage function in the Unreal engine 1, 2, and 2.5, as used in multiple games including Unreal Tournament 2004, Unreal tournament 2003, Postal 2, Raven Shield, and SWAT4, when downloads are enabled, allows remote attackers to execute arbitrary code via a long LEVEL field in a WELCOME response to a download request.

8.8 High

AI Score

Confidence

Low

9.3 High

CVSS2

Access Vector

NETWORK

Access Complexity

MEDIUM

Authentication

NONE

Confidentiality Impact

COMPLETE

Integrity Impact

COMPLETE

Availability Impact

COMPLETE

AV:N/AC:M/Au:N/C:C/I:C/A:C

0.07 Low

EPSS

Percentile

93.9%

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